{
  "midi-qol.ItemDeleteCheck.Name": "Item Delete Check",
  "midi-qol.ItemDeleteCheck.Hint": "Open a confirmation dialog when trying to delete items from character sheet",
  "midi-qol.DamageImmunities.Name": "Apply Damage immunities",
  "midi-qol.DamageImmunities.Hint": "When using midi-qol damage buttons or auto applying damage apply target's damage immunity/vulnerabilities/resistances. All damage types are checked.",
  "midi-qol.WorldKeyMappings.Name": "World vs Client Key Configuration",
  "midi-qol.WorldKeyMappings.Blurb1": "Key mappings are defined per client. Each player can have different key mappings. To force all clients to have the same key mappings use one of the available modules to enforce common settings.",
  "midi-qol.WorldKeyMappings.Blurb2": "I have tested 'Force Client Controls' with success",
  "midi-qol.SpeedAbilityRolls.Name": "Enable Speed Ability (save/check/skill) Rolls",
  "midi-qol.ShowItemDetails.Name": "Show Item details in chat card",
  "midi-qol.ShowItemDetails.Hint": "If set the item details will be displayed in the chat card. You can use the DND5E system setting to auto hide the description",
  "midi-qol.AutoRollAttack.Name": "When item is rolled, automatically roll the attack if there is one",
  "midi-qol.AutoRollAttack.Hint": "When the attack is rolled the auto fast forward roll settings are used to decide what to do",
  "midi-qol.AutoFastForward.Name": "Auto fast forward rolls",
  "midi-qol.AutoFastForward.Hint": "When rolling attack or damage always fast forward rolls also applies when clicking on attack/damage buttons",
  "midi-qol.AutoCheckHit.Name": "Auto check if attack hits target",
  "midi-qol.AutoCheckHit.Hint": "Check if an attack roll hits selected targets - damage is rolled if one or more targets is hit and auto roll damage is enabled. If disabled midi-qol will assume the attack hits and continue rolling.",
  "midi-qol.RequiresTargets.Name": "Require targets to be selected",
  "midi-qol.RequiresTargets.Hint": "Require tokens to be targeted before rolls. Never means never require targets to be set, In Combat means only in combat and always whenever an item with targets is rolled.",
  "midi-qol.requiresTargetsOptions": {
    "none": "Never",
    "combat": "In Combat",
    "always": "Always"
  },
  "midi-qol.AutoApplyDamage.Name": "Auto apply damage to target",
  "midi-qol.AutoApplyDamage.Hint": "Auto apply damage to hit targets (if auto check hits on) or targets user has selected",
  "midi-qol.PlayerDamageCard.Name": "Show a player's damage card",
  "midi-qol.PlayerDamageCard.Hint": "A simpler version of the damage card. Only displayed if the GM card is displayed. Card is not shown to the GM",
  "midi-qol.PlayerCardDamageDifferent.Name": "Display the player damage card if the rolled damage does not match the applied damage for some target",
  "midi-qol.ItemRollButtons.Name": "Add attack/damage buttons to item inventory list",
  "midi-qol.ItemRollButtons.Hint": "Add Roll Buttons to item description - these buttons support ctrl/alt/shift to skip the dialog",
  "midi-qol.AddChatDamageButtons.Name": "Add damage buttons to chat message",
  "midi-qol.AddChatDamageButtons.Hint": "Enable the dnd5e damage tray on chat messages.",
  "midi-qol.AddChatDamageButtonsOptions": {
    "none": "None",
    "gm": "Only add buttons for GM",
    "pc": "Only add buttons for Players",
    "both": "Add buttons for everyone"
  },
  "midi-qol.AutoRollDamage.Name": "Auto roll Damage",
  "midi-qol.AutoRollDamage.Hint": "Automatically roll Damage when an attack roll is made. If auto roll damage is set to attack-hits midi will roll damage if no targets are selected, the attack hits (see auto check hits) or hits are not being checked",
  "midi-qol.AutoCheckSaves.Name": "Auto check Saves",
  "midi-qol.AutoCheckSaves.Hint": "Automatically check saving throws when a saving throw is required. If disabled midi will assume that all targets failed their save.",
  "midi-qol.DisplaySaveDC.Name": "Display Saving throw DC",
  "midi-qol.DisplaySaveDC.Hint": "If false hide the DC of the saving throw from the players (Merge card only)",
  "midi-qol.AutoRemoveTargets.Name": "Un-target at end of turn",
  "midi-qol.AutoRemoveTargets.Hint": "At the end of you turn choose which targets to automatically un-target",
  "midi-qol.buttons.roll": "Standard Roll",
  "midi-qol.buttons.attack": "Attack",
  "midi-qol.buttons.damage": "Damage",
  "midi-qol.buttons.altDamage": "Alt. Damage",
  "midi-qol.buttons.extraDamage": "Extra Damage",
  "midi-qol.buttons.versatileDamage": "Vers Dmg",
  "midi-qol.buttons.versatileAttack": "Vers Att",
  "midi-qol.buttons.info": "Info",
  "midi-qol.buttons.itemUse": "Use",
  "midi-qol.reallyDelete": "Really delete this item",
  "midi-qol.sure": "Are you sure?",
  "midi-qol.criticals": "critically hits",
  "midi-qol.fumbles": "badly misses",
  "midi-qol.hits": "hits",
  "midi-qol.hitsEC": " EC hits",
  "midi-qol.misses": "misses",
  "midi-qol.save-success": " succeeds",
  "midi-qol.save-failure": " fails",
  "midi-qol.save-drawn": "drawn",
  "midi-qol.damage-applied": "Hit Points Updated",
  "midi-qol.noItemNamed": "Your selected token does not have an item named",
  "midi-qol.noTokens": "Cannot apply effect - no token targeted",
  "midi-qol.HideNPCNames.Name": "Hide token names",
  "midi-qol.HideNPCNames.Hint": "Hide token names in hit/save chat messages",
  "midi-qol.noTemplateSeen": "Template has not been placed",
  "midi-qol.AutoTarget.Name": "Auto target on template draw",
  "midi-qol.AutoTarget.Hint": "When placing a template (e.g. spell) auto target tokens inside the template. If 'Center + Levels' is set in ranged targeting Levels Volumetric Templates will be used (if installed)",
  "midi-qol._comment for translators_noDamageOnSaveSpells": "In foundry v9 the array json element is no longer supported, so only the v9 version will be used",
  "midi-qol.undoDamageFrom": "Undo applied damage from ",
  "midi-qol.noGM": "No GM user connected cannot apply effects/update Hit Points",
  "midi-qol.noSelection": "No Token/Actor selected",
  "midi-qol.showGM.Name": "GM Sees all whispered messages",
  "midi-qol.showGM.Hint": "GM sees all whispered messages sent even if the game settings say the GM won't see them",
  "midi-qol.PreferredGM.Name": "Preferred GM",
  "midi-qol.PreferredGM.Hint": "Preferred GM for socket calls. If 'none' the first gm on the current scene will be used.",
  "midi-qol.ColoredBorders.Name": "Colored Border Messages",
  "midi-qol.ColoredBorders.Hint": "Each chat message has a border in the player characters color",
  "midi-qol.AutoEffects.Name": "Auto apply item effects",
  "midi-qol.AutoEffects.Hint": "Automatically apply item active effects to targets if they are hit, failed a save or don't get a save. Works better with about-time and/or times-up as well.",
  "midi-qol.AutoEffectsOptions": {
    "off": "Don't auto apply effects",
    "applyNoButton": "Apply effects do not show button",
    "applyRemove": "Apply Effects and remove button",
    "applyLeave": "Apply effects but leave button"
  },
  "midi-qol.RangeTarget.Name": "Auto target for ranged target spells/attacks",
  "midi-qol.RangeTarget.Hint": "Auto target for ranged target types if the target type is creature/enemy/ally",
  "midi-qol.PlayerRollSaves.Name": "Prompt Players to Roll Saves",
  "midi-qol.PlayerRollSaves.Hint": "Players Roll saves. None means midi will roll the save. Otherwise, the player will get a whispered chat message or Monk's Token bar prompt.",
  "midi-qol.rollNPCSaves.Name": "Prompt GM to Roll Saves (Unlinked)",
  "midi-qol.rollNPCLinkedSaves.Name": "Prompt GM to Roll Saves (Linked)",
  "midi-qol.rollNPCSaves.Hint": "Auto means the midi will roll the save for the Actor. Otherwise, the GM will be prompted according to the setting.",
  "midi-qol.PlayerSaveTimeout.Name": "Timeout before rolling for players",
  "midi-qol.PlayerSaveTimeout.Hint": "How long to wait before taking over the player's save for them in seconds",
  "midi-qol.MagicResistant": "magic-resistant",
  "midi-qol.MagicResistanceFeat": "Magic Resistance",
  "midi-qol.PreRollChecks.Name": "Experimental: Apply checks before doing speed/macro roll",
  "midi-qol.PreRollChecks.Hint": "Experimental: Checks before doing an item roll; currently in range and roller has > 0 HP",
  "midi-qol.noTargets": "You must target a token before rolling the attack",
  "midi-qol.wrongNumberTargets": "You must target at most {allowedTargets} token(s) before rolling the attack",
  "midi-qol.noSaveTargets": "No targets to save",
  "midi-qol.UseTokenNames.Name": "Chat cards use token name",
  "midi-qol.UseTokenNames.Hint": "Chat card titles and target names use the token name rather than the actor name",
  "midi-qol.CriticalDamage.Name": "Choose critical damage for Players",
  "midi-qol.CriticalDamage.Hint": "DND5e Settings Only - standard dnd5e critical roll, Max Normal Damage - base weapon dice only (no critical dice) but all maximised, Max Critical Dice - critical dice maximised, Max All Dice - item + critical dice maximised, double dice value - result of dice x2, Explode Critical Dice - roll normal critical exploding any critical dice, Only Item Extra Critical - the only bonus damage for critical is from the item extra critical field, Max Base Roll Crit - use maximum base damage then roll critical dice as usual",
  "midi-qol.CriticalDamageGM.Name": "Choose critical damage for GM",
  "midi-qol.CriticalDamageGM.Hint": "",
  "midi-qol.CriticalDamageChoices": {
    "default": "DND5e Settings Only",
    "maxDamage": "Max Normal Damage",
    "maxCrit": "Max Critical Dice (flat number)",
    "maxCritRoll": "Max Critical Dice (roll dice)",
    "maxAll": "Max All Dice",
    "doubleDice": "Double Rolled Damage",
    "explode": "Explode all critical dice",
    "maxDamageExplode": "Max base damage and explode critical dice",
    "explodeCharacter": "Explode Character critical dice",
    "explodeNPC": "Explode NPC critical dice",
    "baseDamage": "Only Weapon Extra Critical",
    "maxBaseRollCrit": "Max Base Roll Crit",
    "bestOfTwo": "Roll damage die twice and pick the highest"
  },
  "midi-qol.MergeCard.Name": "Merge Rolls to one card",
  "midi-qol.MergeCard.Hint": "Merge Attack, Hits, Damage, Saves to a single chat card",
  "midi-qol.MergeCardCondensed.Name": "Condense Attack/Damage Rolls",
  "midi-qol.MergeCardCondensed.Hint": "Conserve a little chat log space by making attack and damage rolls smaller ",
  "midi-qol.ConfigTitle": "Midi-QOL Configuration",
  "midi-qol.WorkflowSettings": "Workflow Settings",
  "midi-qol.CheckSaveText.Name": "Search item description",
  "midi-qol.CheckSaveText.Hint": "Search item description for save type - 'half as much damage' and if present spell does 1/2 damage on save. If unchecked assume a save does default save modifier damage",
  "midi-qol.Save": "Save Settings",
  "midi-qol.saving-throws": "Saving Throws",
  "midi-qol.saving-throw": "Saving Throw",
  "midi-qol.ability-check": "Ability Check",
  "midi-qol.ability-checks": "Ability Checks",
  "midi-qol.skill-check": "Skill Check",
  "midi-qol.noAttackRoll": "You must roll the attack before rolling the damage",
  "midi-qol.config": "Midi QoL config",
  "midi-qol.Hint": "Configure the various workflow settings for midi-qol. Be warned there are lots of them",
  "midi-qol.DiceSound.Name": "Attack Roll",
  "midi-qol.AttackRoll": "Attack Roll",
  "midi-qol.CriticalSoundName": "Critical Hit",
  "midi-qol.FumbleSoundName": "Fumble",
  "midi-qol.DiceSounds.Hint": "Sound to play for different sorts of rolls. ONLY applies to the combo card",
  "midi-qol.CustomSoundsPlaylist.Name": "Sound Playlist",
  "midi-qol.WeaponUseSound.Name": " Weapon Use",
  "midi-qol.WeaponUseSoundRanged.Name": " Weapon Use (Ranged)",
  "midi-qol.SpellUseSound.Name": " Spell Use",
  "midi-qol.PotionUseSound.Name": "Potion Use",
  "midi-qol.SpellUseSoundRanged.Name": " Spell Use (Ranged)",
  "midi-qol.ItemUseSound.Name": "Item Use",
  "midi-qol.AutoFastForwardAbilityRolls.Name": "Fast Forward Ability Rolls",
  "midi-qol.AutoFastForwardAbilityRolls.Hint": "Clicking on an ability to start a check/save or a skill roll will auto fast forward",
  "midi-qol.UseCustomSounds.Name": "Enable midi-qol custom sounds",
  "midi-qol.UseCustomSounds.Hint": "If set will override system sounds. Configure sounds from the 'Configure Midi Custom Sounds' Application",
  "midi-qol:Debug.Name": "Enable Debug",
  "midi-qol:Debug.Hint": "'Warnings' gives an overview of activity, 'debug' adds more info and 'all' turns on CONFIG.debug.hooks as well",
  "midi-qol.DebugOptions": {
    "none": "None",
    "warn": "Warnings",
    "debug": "Debug",
    "all": "All"
  },
  "midi-qol.speedItemRollsOptions": {
    "off": "Off",
    "on": "On",
    "onCard": "On + Show Item Card"
  },
  "midi-qol.autoCheckHitOptions": {
    "none": "None",
    "all": "Check - all see result",
    "whisper": "Check - only GM sees"
  },
  "midi-qol.clickOptions": {
    "off": "Off",
    "attack": "Attack Rolls Only",
    "damage": "Damage Rolls Only",
    "all": "Attack and Damage"
  },
  "midi-qol.autoTargetOptions": {
    "none": "None",
    "always": "Always",
    "alwaysIgnoreIncapacitated": "Always - Ignore Incapacitated/Dead",
    "alwaysIgnoreDefeated": "Always - Ignore Dead",
    "wallsBlock": "Walls Block",
    "wallsBlockIgnoreIncapacitated": "Walls Block - Ignore Incapacitated/Dead",
    "wallsBlockIgnoreDefeated": "Walls Block - Ignore Dead",
    "walledtemplates": "Use Walled Templates"
  },
  "midi-qol.autoCheckSavesOptions": {
    "none": "Off",
    "allNoRoll": "Save - All see result only",
    "all": "Save - All see result + save total",
    "whisper": "Save - only GM sees",
    "allShow": "Save - All see Result + Rolls"
  },
  "midi-qol.rangeTargetOptions": {
    "none": "None",
    "always": "Always",
    "alwaysIgnoreIncapacitated": "Always - Ignore Incapacitated/Dead",
    "alwaysIgnoreDefeated": "Always - Ignore Dead",
    "wallsBlock": "Walls Block",
    "wallsBlockIgnoreIncapacitated": "Walls Block - Ignore Incapacitated/Dead",
    "wallsBlockIgnoreDefeated": "Walls Block - Ignore Dead"
  },
  "midi-qol.autoRollDamageOptions": {
    "none": "Never",
    "always": "Always",
    "saveOnly": "Saving Throw Only",
    "onHit": "Damage Roll Needed"
  },
  "midi-qol.autoApplyDamageOptions": {
    "none": "No",
    "noCard": "No + damage card",
    "noCardMisses": "No + damage card + misses",
    "yes": "Yes",
    "yesCard": "Yes + damage card",
    "yesCardMisses": "Yes + damage card + misses",
    "yesCardNPC": "Yes(NPC) No(PC) + damage card"
  },
  "midi-qol.playerDamageCardOptions": {
    "none": "Don't show",
    "playerresults": "Show player results",
    "playerbuttons": "Show player results + buttons",
    "npcplayerresults": "Show player and npc results",
    "npcplayerbuttons": "Show player and npc + buttons"
  },
  "midi-qol.removeButtonsOptions": {
    "off": "Off",
    "attack": "Attack Only",
    "damage": "Damage Only",
    "all": "Attack and Damage",
    "everything": "All Buttons"
  },
  "midi-qol.damageImmunitiesOptions": {
    "none": "Never",
    "immunityDefault": "apply immunities",
    "immunityPhysical": "apply immunities + physical"
  },
  "midi-qol.showItemDetailsOptions": {
    "none": "None",
    "cardOnly": "Card Only",
    "pc": "Details: PC Only",
    "all": "Details: NPC + PC"
  },
  "midi-qol.rollNPCSavesOptions": {
    "none": "Chat Message",
    "auto": "Auto",
    "autoDialog": "Auto roll and show roll dialog",
    "mtb": "Monks Token Bar",
    "rer": "Rippers Epic Rolls"
  },
  "midi-qol.playerRollSavesOptions": {
    "none": "None (private roll)",
    "nonePublic": "None (public roll)",
    "noneDialogPublic": "Auto roll and show roll dialog (public roll)",
    "noneDialogPrivate": "Auto roll and show roll dialog (private roll)",
    "noneDialogBlind": "Auto roll and show roll dialog (blind roll)",
    "chat": "Chat Message",
    "mtb": "Monks Token Bar",
    "rer": "Rippers Epic Rolls"
  },
  "midi-qol.playerRollSavesOptionsReduced": {
    "none": "None",
    "chat": "Chat Message"
  },
  "midi-qol.AutoRemoveTargetsOptions": {
    "none": "Never",
    "dead": "Un-target dead after roll",
    "allGM": "Un-target dead and all GM",
    "all": "Un-target all at end of turn"
  },
  "midi-qol.ColoredBordersOptions": {
    "none": "None",
    "borders": "Borders Only",
    "borderNamesText": "Border + Name Text",
    "borderNamesBackground": "Border + Name Background"
  },
  "midi-qol.hideRollDetailsOptions": {
    "none": "None",
    "detailsDSN": "Roll Formula but show DSN roll",
    "details": "Roll Formula",
    "d20Only": "Show attack D20 + Damage total",
    "hitDamage": "Show Hit/Miss + damage total",
    "hitCriticalDamage": "Show Hit/Miss/Critical/Fumble + damage total",
    "attackTotalOnly": "Show the attack roll total only",
    "d20AttackOnly": "Show attack D20 Only",
    "all": "Entire Roll"
  },
  "midi-qol.RollOtherDamageOptions": {
    "none": "Off",
    "always": "Always Roll",
    "condition": "Other Condition True",
    "ifSave": "Condition True & Save present"
  },
  "midi-qol.potion": "Potion",
  "midi-qol.HideRollDetails.Name": "GM Roll details hiding",
  "midi-qol.HideRollDetails.Hint": "Choose how much of GM rolls to hide/show to players",
  "midi-qol.HideRollDetails.HintLong": {
    "none": "<strong>None</strong>: Hide nothing",
    "detailsDSN": "<strong>Roll Formula but show DSN</strong>: Hide the roll formulas but still roll DSN dice",
    "details": "<strong>Roll Formula</strong>: hide the roll formula and don't show DSN dice",
    "d20Only": "<strong>Show Attack d20 + damage total</strong>: Show the attack d20 Roll and damage total only",
    "hitDamage": "<strong>Show Hit/Miss + damage total</strong>: Show hit/miss plus the damage total",
    "d20attackOnly": "<strong>Show attack D20 Only</strong>: Show the d20 attack dice only",
    "all": "<strong>Entire Roll</strong>: hide all roll details from the players"
  },
  "midi-qol.DiceRolled": "<div>Rolled</div>",
  "midi-qol.ForceHideRoll.Name": "Really Hide private/blind/self-rolls",
  "midi-qol.ForceHideRoll.Hint": "Display nothing to non-recipients for private/blind/self-rolls. Thanks to felix.mueller.86@web.de",
  "midi-qol.EnableWorkflow.Name": "Enable roll automation support",
  "midi-qol.EnableWorkflow.Hint": "If enabled automation of rolls can be configured in the Workflow Settings panel",
  "midi-qol.magicalProp": "Magical",
  "midi-qol.confirmTargetsProp": "Confirm Targets",
  "midi-qol.noDamageSaveProp": "No Damage Save",
  "midi-qol.fullDamageSaveProp": "Full Damage Save",
  "midi-qol.defaultDamageType": "midi-none",
  "midi-qol.halfDamageSaveProp": "Half Damage Save",
  "midi-qol.rollOtherProp": "Also Roll Other",
  "midi-qol.otherCritProp": "Critical Other",
  "midi-qol.magicalDamageProp": "Magic Damage",
  "midi-qol.magicalEffectProp": "Magic Effect",
  "midi-qol.concentrationEffectProp": "Concentration",
  "midi-qol.noConcentrationEffectProp": "No Conc Save",
  "midi-qol.toggleEffectProp": "Toggle effect (Deprecated)",
  "midi-qol.playerControlsInvisibleTokens.Name": "Players control owned hidden tokens",
  "midi-qol.playerControlsInvisibleTokens.Hint": "Experimental - might work",
  "midi-qol.Debug.Name": "Enable debug",
  "midi-qol.Debug.Hint": "Set to None unless you want to fill up the console log. All enables CONFIG.hooks.debug",
  "midi-qol.AllowUseMacro.Name": "Add item on use macro to sheet",
  "midi-qol.AllowActorUseMacro.Name": "Add actor on use macro to sheet",
  "midi-qol.AllowUseMacro.Hint": "When enabled adds a macro name field which will be called on use. See the Readme for the details",
  "midi-qol.onUseMacroLabel": " On Use Macros",
  "midi-qol.onUseMacroOptions": {
    "preTargeting": "Called before targeting is resolved (*)",
    "preItemRoll": "Called before the item is rolled (*)",
    "templatePlaced": "Only called once a template is placed",
    "preAttackRoll": "Before Attack Roll",
    "preCheckHits": "Before Check Hits",
    "postAttackRoll": "After Attack Roll",
    "preDamageRoll": "Before Damage Roll",
    "postDamageRoll": "After Damage Roll",
    "damageBonus": "Return a damage bonus",
    "preSave": "Before Checking Saves",
    "postSave": "After Checking Saves",
    "preDamageRollConfig": "Before Damage Configuration",
    "preDamageApplication": "Before Damage Application",
    "preActiveEffects": "Before Active Effects",
    "postActiveEffects": "After Active Effects ",
    "isTargeted": "Target is targeted but before item is rolled",
    "isPreAttacked": "Target is about to be attacked, before reactions",
    "isAttacked": "Target is attacked",
    "isHit": "Target of a hit",
    "preTargetSave": "Target is about to roll a saving throw",
    "isSave": "Target rolled a save",
    "isSaveSuccess": "Target rolled a successful save",
    "isSaveFailure": "target failed a saving throw",
    "preTargetDamageApplication": "Target is about to be damaged by an item",
    "postTargetEffectApplication": "Target has an effect applied by a rolled item",
    "isDamaged": "Target is damaged by an attack",
    "all": "All"
  },
  "midi-qol.DragDropTarget.Name": "Drag and Drop Targeting",
  "midi-qol.DragDropTarget.Hint": "Allow dragging an item onto a token to attack it",
  "midi-qol.AutoAttack.Name": "Auto roll attack",
  "midi-qol.AutoDamage.Name": "Auto roll damage",
  "midi-qol.AutoFastForwardAttack.Name": "Auto fast forward attack",
  "midi-qol.AutoFastForwardDamage.Name": "Auto fast forward damage",
  "midi-qol.midi-none": "No Damage",
  "midi-qol.noType": "No Type",
  "midi-qol.ItemList": "Choose items which display details on item card",
  "midi-qol.DisplayItems": "Show Details",
  "midi-qol.fastForward": "(fast)",
  "midi-qol.RollOtherDamage.Name": "Roll Other damage formula for rwak/mwak",
  "midi-qol.RollOtherSpellDamage.Name": "Roll Other damage formula for spells",
  "midi-qol.RollOtherDamage.Hint": "<strong>Off</strong> Don't roll Other damage automatically.<br><strong>Condition True & Save Present</strong> If the condition is not blank and evaluates to true OR the item has a save and the activation condition is not false.<br><strong>Condition</strong> roll the Other damage if the other damage condition is empty or evaluates to true",
  "midi-qol.ApplyEffects": "Apply Active Effects",
  "midi-qol.spell-damage": "Spell Damage",
  "midi-qol.RemoveButtons.Name": "Remove chat card buttons after roll",
  "midi-qol.ActiveConcentrationSpell.Title": "Active Concentration Spell",
  "midi-qol.ActiveConcentrationSpell.ContentNamed": "<p>You are already concentrating on <em>@NAME@</em>. End concentration and continue?</p>",
  "midi-qol.ActiveConcentrationSpell.ContentGeneric": "<p>You are already concentrating. End concentration and continue?</p>",
  "midi-qol.ConcentrationAutomation.Name": "Enable Midi-qol Concentration Automation",
  "midi-qol.ConcentrationAutomation.Hint": "If enabled midi will handle concentration management and you must disable <strong>DnD5e</strong> concentration.<br>If <strong>DnD5e</strong> concentration is not disabled this setting will be force set to unchecked.<br> Using <strong>DnD5e</strong> concentration is recommended and the rest of the settings will work with <strong>Dnd5e</strong> concentration",
  "midi-qol.SingleConcentrationRoll.Name": "Single Concentration Check",
  "midi-qol.SingleConcentrationRoll.Hint": "If enabled and the attack is rolling normal damage + a save + other/versatile damage only roll a single concentration check for the combined damage",
  "midi-qol.TempHPDamageConcentrationCheck.Name": "Temporary HP Concentration Check",
  "midi-qol.TempHPDamageConcentrationCheck.Hint": "If enabled loss of temporary HP will trigger a concentration check.<br><strong>Disabling this is homebrew. Rules as written DND5E is that temp hp damage triggers a concentration check</strong>",
  "midi-qol.RemoveConcentrationEffects.Name": "Remove concentration when effects removed",
  "midi-qol.RemoveConcentrationEffects.Hint": "Check when effects (effects & templates) are removed. If all effects and templates for the concentration spell/feature have been removed remove concentration",
  "midi-qol.RemoveConcentrationEffectsOptions": {
    "none": "Never",
    "effects": "Check Effects",
    "effectsTemplates": "Check Effects and Templates"
  },
  "midi-qol.Config": {
    "Tabs": {
      "gm": "GM",
      "player": "Player",
      "workflow": "Workflow",
      "concentration": "Concentration",
      "reactions": "Reactions",
      "misc": "Misc",
      "mechanics": "Mechanics",
      "rules": "Rules",
      "quick": "Quick Settings"
    }
  },
  "midi-qol.SoundSettings.Tab": "Sounds",
  "midi-qol.Targeting": "Targeting",
  "midi-qol.Special": "Specials",
  "midi-qol.Hits": "Hits",
  "midi-qol.Misses": "Misses",
  "midi-qol.Saves": "Saves",
  "midi-qol.SavesBase": "If target saves, the item does:",
  "midi-qol.SavesBonus": "If target saves, Bonus Damage macros do:",
  "midi-qol.SavesOther": "If target saves, Other Formula does:",
  "midi-qol.Damage": "Damage",
  "midi-qol.Concentrating": "Concentrating",
  "midi-qol.concentrationCheckName": "Concentration",
  "midi-qol.DamageMacro.Name": "Bonus Damage Macros",
  "midi-qol.concentrationActivationCondition": "Concentration",
  "midi-qol.DamageMacro.Hint": "Comma separated list of macros to call when calculating damage which will be applied when calculating damage to targets",
  "midi-qol.AttackMacro.Name": "Attack Bonus Macros",
  "midi-qol.AttackMacro.Hint": "Comma separated list of macros to call when calculating attack roll which will be applied when checking if the attack hit the targets",
  "midi-qol.DAEMidiQOL": "DAE/Midi-QOL specific",
  "midi-qol.OptionalRules.Name": "Optional Game Rules",
  "midi-qol.OptionalRules.Hint": "DND5E Game rules that you may wish to enable. Generally, don't work with better rolls.",
  "midi-qol.InvisAdvantage.Name": "Unseen/Invisible attackers have advantage/disadvantage on attacks",
  "midi-qol.InvisAdvantage.Hint": "<strong>Rules as written</strong> Invisible attackers have advantage on attacks. Disadvantage if the target is invisible",
  "midi-qol.InvisAdvantageOptions": {
    "none": "Do not apply",
    "RAW": "Rules as written",
    "vision": "Use Token Vision"
  },
  "midi-qol.InvisVision.Name": "Force vision when checking",
  "midi-qol.InvisVision.Hint": "<strong>Checked</strong> behaves as if all tokens have vision enabled.<br><strong>Unchecked</strong> tokens without vision can see everything",
  "midi-qol.HiddenAdvantage.Name": "Hidden attackers have adv/disadv on attacks",
  "midi-qol.HiddenAdvantage.Hint": "Hidden attackers have advantage on attacks. Disadvantage if the target is hidden",
  "midi-qol.HiddenAdvantageOptions": {
    "none": "Do not apply",
    "effect": "Check 'Hidden' Status",
    "perceptive": "Perceptive"
  },
  "midi-qol.CantSeeAdvantage.Hint": "<strong>Use Token Vision</strong> Invisible attackers have advantage on targets who can't see them. Disadvantage if they can't see the target",
  "midi-qol.CheckRange.Name": "Check weapon range when attacking",
  "midi-qol.CheckRangeOptions": {
    "none": "Do not check range",
    "longfail": "target range > long range: fail",
    "longdisadv": "target range > long range: disadvantage"
  },
  "midi-qol.NearbyFoe.Name": "Ranged attacks when a foe is closer than this have disadvantage. 0 disables",
  "midi-qol.WallsBlockRange.Name": "Walls block ranged attacks",
  "midi-qol.WallsBlockRange.Hint1": "No = wall do not block range checks",
  "midi-qol.WallsBlockRange.Hint2": "center = check center to center line",
  "midi-qol.WallsBlockRange.Hint3": "center + Levels = center check but use the 'levels' module to determine wall blocking LOS. Also use levels volumetric templates for template targeting",
  "midi-qol.WallsBlockRange.Hint4": "levels Auto Cover = Use levelsautocover to test and block for full cover",
  "midi-qol.WallsBlockRange.Hint5": "Alternative Token Visibility = Use Alternative Token Visibility to test and block for full cover",
  "midi-qol.WallsBlockRangeOptionsNew": {
    "none": "No",
    "center": "Center Check",
    "centerLevels": "Center + Levels",
    "levelsautocover": "Levels Auto Cover",
    "simbuls-cover-calculator": "Simbul's Cover Calculator",
    "tokencover": "Alternative Token Cover",
    "tokenvisibility": "Alternative Token Visibility - deprecated"
  },
  "midi-qol.NearbyAllyRanged.Name": "(House Rule) Ranged Attacks at foes near allies have disadvantage",
  "midi-qol.WallsBlockRangeOptions": {
    "none": "No",
    "center": "Center Check",
    "centerLevels": "Center + Levels"
  },
  "midi-qol.CoverCalculation.Name": "Calculate Cover",
  "midi-qol.CoverCalculation.Hint": "Calculate AC bonus for targets in cover - settings taken from the selected module",
  "midi-qol.CoverCalculationOptions": {
    "none": "None",
    "simbuls-cover-calculator": "Simbul's Cover Calculator",
    "levelsautocover": "Levels Auto Cover",
    "tokencover": "Alternative Token Cover",
    "tokenvisibility": "Alternative Token Visibility - deprecated"
  },
  "midi-qol.NearbyAllyRanged.Hint": "Ranged Attacks with allies nearby (5 feet) to the target have disadvantage for targets smaller than this (w*h). 0 disables",
  "midi-qol.Incapacitated.Name": "When an Incapacitated actor takes an action, MidiQOL should",
  "midi-qol.IncapacitatedOptions": {
    "nothing": "Do nothing",
    "enforce": "Enforce no actions",
    "warn": "Post a warning only"
  },
  "midi-qol.RemoveHiddenInvis.Name": "Attacking removes hidden (use CE/CV/CUB/core foundry specialStatus )",
  "midi-qol.CriticalSaves.Name": "(House Rule) Critical/Fumble always succeed/fail for saving throws",
  "midi-qol.MaxDRValue.Name": "(House rule) Enabling this means that only the most effective Damage Reduction will apply. Off means DR accumulates",
  "midi-qol.DRAllPerDamageDetail.Name": "(House Rule) DRALL (DR.rwak/...) is deducted from BOTH attack damage and Other damage",
  "midi-qol.DRAllPerDamageDetail.Hint": "Unchecked means DRALL applies just once to the total damage",
  "midi-qol.invisible": "Invisible",
  "midi-qol.hidden": "Hiding",
  "midi-qol.nevertarget": "Never Target",
  "midi-qol.DamageCardMultHeader": "Mult",
  "midi-qol.DamageCardUndoHeader": "Undo",
  "midi-qol.DamageCardApplyHeader": "Apply",
  "midi-qol.DamageCardCalc": "Calc",
  "midi-qol.DamageCardHeal": "Heal",
  "midi-qol.DamageCardAll": "All",
  "midi-qol.StatsTitle": "Roll Statistics",
  "midi-qol.RollStats": "Statistics",
  "midi-qol.RollStatsConfig": "Statistics Config",
  "midi-qol.RemoveStats": "Remove All Stats For",
  "midi-qol.ClearStats": "Clear All Statistics",
  "midi-qol.EndSession": "Clear Session Statistics",
  "midi-qol.KeepRollStats.Name": "Keep Roll Statistics",
  "midi-qol.KeepRollStats.Hint": "Record attack and damage roll data for actors",
  "midi-qol.SaveStatsEvery.Name": "Save statistics Every",
  "midi-qol.SaveStatsEvery.Hint": "Save statistics every N rolls. Each attack and damage counts as a roll. Suggest 10-20 or greater",
  "midi-qol.PlayerStatsOnly.Name": "Player statistics only",
  "midi-qol.PlayerStatsOnly.Hint": "Only keep statistics for player owned actors",
  "midi-qol.ShowStats": "Show Statistics Window",
  "midi-qol.DefaultSaveMult.Name": "Default saving throw multiplier",
  "midi-qol.DefaultSaveMult.Hint": "If there are no other modifiers a saving throw will do this fraction of the damage of the original attack. Default 0.5, half damage on save. You should only change this if you know how multipliers work",
  "midi-qol.RequireMagical.Name": "Require 'Magical' property",
  "midi-qol.RequireMagical.Hint": "Magical Property is either the dnd5e property <strong>Magical</strong> or the <strong>midi-qol Magic Damage</strong> property. If set the item does magical damage. <br><strong>Off</strong> non-weapons do magical damage by default, weapons do magical damage if attack bonus > 0.<br><strong>Non Spell</strong> means only spells do magical damage by default.<br><strong>All</strong> no item does magical damage by default",
  "midi-qol.RequireMagicalOptions": {
    "off": "Off: Non-weapons do magical damage",
    "nonspell": "Non spells do non-magical damage",
    "allitems": "All Items do non-magical damage"
  },
  "midi-qol.DoConcentrationCheck.Name": "Force a concentration save when damage taken",
  "midi-qol.DoConcentrationCheckOptions": {
    "none": "Never",
    "chatOnly": "Chat Message Only (dnd5e default behaviour)",
    "chat": "Chat Message + Auto Roll",
    "item": "Roll Concentration Item"
  },
  "midi-qol.DoConcentrationCheck.Hint": "<strong>Chat Message Only</strong> display a chat message with a button (dnd5e default behaviour and required dnd5e concentration)<br><strong>Chat message + Auto Roll</strong> display a chat message and auto roll the save (requires dnd5e concentration)<br><strong>Roll Concentration Item</strong> roll a concentration item check (midi standard behaviour)",
  "midi-qol.RemoveConcentration.Name": "Remove concentration on failed concentration save",
  "midi-qol.UsePlayerPortrait.Name": "Use Actor portrait in chat cards",
  "midi-qol.UsePlayerPortrait.Hint": "For Actors of type character use the actor portrait instead of the token image in midi-qol chat cards",
  "midi-qol.DistanceIncludesHeight.Name": "Include height difference in distance calculations",
  "midi-qol.NoSocketLib": "Midi-qol requires socketlib installed and enabled",
  "midi-qol.confirm": "Confirmation Dialog",
  "midi-qol.ExportConfig": "Export midi-qol settings to json file",
  "midi-qol.ImportConfig": "Import midi-qol settings from json file",
  "midi-qol.flags.midi-qol.bardicInspiration": "Bardic Inspiration",
  "midi-qol.ExportJSon": "Export Roll Stats to Json file",
  "midi-qol.ExportCSV": "Export Roll Stats to CSV file",
  "midi-qol.AutoCEEffectsOptions": {
    "none": "Don't Apply",
    "itempri": "Apply Item effects, if absent apply CE",
    "cepri": "Apply CE, if absent apply item effects",
    "both": "Apply CE and item effects"
  },
  "midi-qol.AutoCEEffects.Name": "Apply Convenient Effects",
  "midi-qol.AutoCEEffects.Hint": "Apply convenient effects which match item name when item used. Requires auto apply active effects enabled as well.",
  "midi-qol.BonusACCover": "AC Cover",
  "midi-qol.NoChangelogs": "Midi-qol supports and recommends the ChangeLogs or Module Manager+ modules to show you any changes since you last updated",
  "midi-qol.ActiveDefenceString": "Active Defence",
  "midi-qol.ActiveDefence.Name": "Active Defence",
  "midi-qol.ActiveDefence.Hint": "Instead of GM rolling 'To Hit', players make a defence roll.",
  "midi-qol.ActiveDefenceDC.Name": "Show Active Defence DC",
  "midi-qol.ActiveDefenceDC.Hint": "If set the active defence DC will be shown in the chat card",
  "midi-qol.ActiveDefenceShow.Name": "Default display for active defence rolls",
  "midi-qol.ActiveDefenceShow.Hint": "If set to 'Self Roll' the roll will be hidden from the GM regardless of other settings",
  "midi-qol.GMHide3dDice.Name": "Hide GM attack/damage/saving throw 3d dice rolls - overrides other settings (merge card only)",
  "midi-qol.GhostRolls.Name": "For attack/damage rolls display with 'dice so nice ghost rolls' rather than hiding the roll (merge card only)",
  "midi-qol.convenientEffectsOn": "Apply Convenient Effect",
  "midi-qol.convenientEffectsOff": "Don't Apply Convenient Effect",
  "midi-qol.ConsumeResource.Name": "Skip consume resource dialog",
  "midi-qol.ConsumeResource.Hint": "If set skip the consume resource dialog (consuming a default resource/spell slot and place templates) unless no spell slot of the correct level is available, or the Advantage + Disadvantage keys are pressed when clicking",
  "midi-qol.ConsumeResourceOptions": {
    "none": "No Auto consume",
    "spell": "Auto consume spell slot",
    "item": "Auto consume resources/uses",
    "both": "Auto consume resources/spell slots"
  },
  "midi-qol.ChallengeModeArmor.Name": "Enable Challenge Mode Armor Class",
  "midi-qol.ChallengeModeArmorOptions": {
    "none": "No Challenge Mode Armor",
    "challenge": "Challenge Mode Armor (Base)",
    "scale": "Challenge Mode Armor (Scaled)",
    "scaleNoAR": "Challenge Mode Armor (Scaled No AR)"
  },
  "midi-qol.ChallengeModeArmor.Hint": "Implements the challenge mode armor rules - see the readme for more information",
  "midi-qol.ChallengeModeArmorScale.Hint": "Implements a modified challenge mode armor rules - see the readme for more information",
  "midi-qol.ChallengeModeArmorScaleNoAR.Hint": "Implements a modified challenge mode armor rules but no AR reducing incoming damage - see the readme for more information",
  "midi-qol.NonSilverPhysical": "Non-Silver Physical",
  "midi-qol.NonAdamantinePhysical": "Non-Adamantine Physical",
  "midi-qol.NonMagicalPhysical": "Non-Magical Physical",
  "midi-qol.Physical": "Physical Damage",
  "midi-qol.Magical": "Magical Damage",
  "midi-qol.NonMagical": "Non-Magical Damage",
  "midi-qol.SpellDamage": "Spell Damage",
  "midi-qol.NonSpellDamage": "Non-Spell Damage",
  "midi-qol.ConditionHeader": "Activation Conditions",
  "midi-qol.EffectActivationCondition.Name": "Effects will be applied if true (Deprecated)",
  "midi-qol.EffectActivation": "Use System Activation for Effect application (Deprecated)",
  "midi-qol.ItemActivationCondition.Name": "Item use allowed if true (Deprecated)",
  "midi-qol.ReactionActivationCondition.Name": "Reaction will be triggered if true (Deprecated)",
  "midi-qol.OtherActivationCondition.Name": "Other Formula will be rolled if true (Deprecated)",
  "midi-qol.HPUpdated": "HP Updated",
  "midi-qol.HPNPCUpdated": "NPC HP Updated",
  "midi-qol.HPNotUpdated": "HP Not Updated",
  "midi-qol.reactionDamaged": "Damaged",
  "midi-qol.reactionManual": "Manual",
  "midi-qol.reactionPreAttack": "Pre Attack Roll",
  "midi-qol.ddbGL.Name": "Enable ddb-game-log support",
  "midi-qol.ddbGL.Hint": "Accept attack/damage/saving throws from ddb-game-log to trigger midi workflows in foundry",
  "midi-qol.ShowReactionChatMessage.Name": "Show Chat prompt for reactions",
  "midi-qol.reactionFlavorHit": "{actorName} is hit by {itemName} and can use a reaction",
  "midi-qol.reactionFlavorTargeted": "{actorName} is targeted by {itemName} and can use a reaction",
  "midi-qol.reactionFlavorMiss": "{actorName} is missed by {itemName} and can use a reaction",
  "midi-qol.reactionFlavorCrit": "{actorName} is critically hit by {itemName} and can use a reaction",
  "midi-qol.reactionFlavorFumble": "{actorName} is attacked by {itemName} which fumbled and can use a reaction ",
  "midi-qol.reactionFlavorHeal": "{actorName} is healed by {itemName} and can use a reaction",
  "midi-qol.reactionFlavorDamage": "{actorName} is damaged by {itemName} and can use a reaction",
  "midi-qol.reactionFlavorAttacked": "{actorName} is attacked by {itemName} and can use a reaction",
  "midi-qol.reactionFlavorPreAttack": "{actorName} is about to be attacked by {itemName} and can use a reaction",
  "midi-qol.reactionFlavorSave": "{actorName} must save because of {itemName} and can use a reaction",
  "midi-qol.reactionFlavorSaveFail": "{actorName} failed a save because of {itemName} and can use a reaction",
  "midi-qol.reactionFlavorSaveSuccess": "{actorName} succeeded on a save because of {itemName} and can use a reaction",
  "midi-qol.reactionFlavorMoved": "isMoved",
  "midi-qol.reactionUsed": "Reaction used",
  "midi-qol.bonusActionUsed": "Bonus Action used",
  "midi-qol.AccelKeysOverride.Name": "Midi-qol speed keys override others",
  "midi-qol.AccelKeysOverride.Hint": "If set midi will always use the speed key mappings for advantage/disadvantage, instead of deferring to better rolls (for example)",
  "midi-qol.NoWorkflow": "No workflow for item {itemName}",
  "midi-qol._comment for translators_DeferText": "The text below is searched for by midi in the onUseMacro field in item data. If you change it every item with an onUseMacro will need to be changed to match",
  "midi-qol.DeferText": "[Defer]",
  "midi-qol._comment for translators_ItemMacroText": "The text below is searched for by midi in the onUseMacro field in item data. If you change it every item with an onUseMacro will need to be changed to match",
  "midi-qol.ItemMacroText": "ItemMacro",
  "midi-qol.TargetConfirmationConfig.Name": "Target Confirmation",
  "midi-qol.TargetConfirmationConfig.Hint": "When rolling an item confirm targets before completing",
  "midi-qol.TargetConfirmation.Name": "Target Confirmation",
  "midi-qol.TargetConfirmation.Blurb": "Select up to {targetCount} {targetType}. <br>Shift-Click a token to add to the target list.<br>Right click in the list to remove a target",
  "midi-qol.TargetConfirmation.BlurbAny": "Select any number of targets.<br>Shift-Click a token to add to the target list.<br>Right click in the list to remove a target",
  "midi-qol.AddDead.Name": "Add effect when HP = 0",
  "midi-qol.AddDead.Hint1": "Player Controlled",
  "midi-qol.AddDead.Hint2": "GM Controlled",
  "midi-qol.markDefeated": "Mark defeated in combat tracker",
  "midi-qol.AddDeadOptions": {
    "none": "Do Not Update",
    "overlay": "Add effect as overlay",
    "normal": "Add effect as icon"
  },
  "midi-qol.Wounded": "Wounded",
  "midi-qol.AddWounded.Name": "Add effect when hp falls below %",
  "midi-qol.AddWounded.Hint": "Add Selected status when HP are less than specified percentage of max. 0 disables",
  "midi-qol.debugCallTiming.Name": "Log execution timing",
  "midi-qol.debugCallTiming.Hint": "Provide some log information about how long things take",
  "midi-qol.autoFailFriendly": "Auto Fail Friendly",
  "midi-qol.FailFriendly": "Friends Fail",
  "midi-qol.SaveFriendly": "Friends Save",
  "midi-qol.OffHandWeapon": "Off Hand",
  "midi-qol.RollToggle.Hint": "Toggle fast/auto roll setting for attack/damage/ability Checks while held",
  "midi-qol.RollToggle.Name": "Roll Toggle",
  "midi-qol.FastForward.Hint": "Fast forward all rolls while held",
  "midi-qol.FastForward.Name": "Fast Forward",
  "midi-qol.KeysAdvantage.Hint": "Roll with advantage",
  "midi-qol.KeysDisadvantage.Hint": " Roll with disadvantage",
  "midi-qol.KeysCritical.Hint": "Roll critical damage (from chat card only)",
  "midi-qol.KeysVersatile.Hint": "Roll Versatile Damage",
  "midi-qol.KeysOther.Hint": "Roll Other formula as damage",
  "midi-qol.FixStickyKeys.Name": "Fix sticky alt/ctrl/shift",
  "midi-qol.FixStickyKeys.Hint": "If set midi will attempt to resolve alt/ctrl/shift being stuck 'on'",
  "midi-qol.DisplaySaveAdvantage.Name": "Display if save had Advantage/Disadvantage",
  "midi-qol.QuickSettingsBlurb": {
    "1": "Quick settings let you set a combination of settings at once.",
    "2": "When one of the buttons below is pushed the changes are immediately made to your settings",
    "3": "A list of changes is displayed once the application is complete",
    "4": "Suggestions for improvements welcome"
  },
  "midi-qol.Reaction.Title": "Reaction Processing",
  "midi-qol.GMDoReactionsOptions": {
    "all": "On",
    "allMI": "On + Magic Items",
    "none": "off"
  },
  "midi-qol.DoReactionsOptions": {
    "all": "On",
    "allMI": "On + Magic Items",
    "none": "off"
  },
  "midi-qol.ShowReactionAttackRoll.Name": "Show attack roll",
  "midi-qol.ShowReactionAttackRollOptions": {
    "none": "Attack Hits",
    "d20": "d20 roll",
    "all": "Attack Roll Total",
    "allCrit": "Attack Roll Total + Critical"
  },
  "midi-qol.Reactions": "Prompt For Reactions",
  "midi-qol.DoReactions.Name": "Check PLAYER reactions",
  "midi-qol.DoReactions.Hint": "Give an attacked actor the option to use a reaction before adjudicating the roll. Reactions when hit require auto check hits enabled. Damage reactions if applying damage",
  "midi-qol.GMDoReactions.Name": "Check NPC/GM reactions",
  "midi-qol.ReactionTimeout.Name": "Reaction check timeout",
  "midi-qol.ReactionTimeout.Hint": "How long to wait before assuming no reaction has been taken",
  "midi-qol.NoOptionalRules.Name": "No optional rules",
  "midi-qol.NoOptionalRules.Hint": "Disable optional rules for this roll",
  "midi-qol.RecordAOO.Name": "Record Attacks of Opportunity",
  "midi-qol.RecordAOO.Hint": "When an actor makes an attack and it is not their turn in the combat tracker - mark their reaction used",
  "midi-qol.RecordAOOOptions": {
    "none": "Do not check",
    "character": "Characters only",
    "all": "All actors"
  },
  "midi-qol.EnforceReactions.Name": "Enforce Reactions",
  "midi-qol.EnforceReactions.Hint": "Prompt when using reaction items if a reaction has already been used this round",
  "midi-qol.EnforceBonusActions.Name": "Enforce Bonus Actions",
  "midi-qol.EnforceBonusActions.Hint": "Prompt when using bonus action items if a bonus action already used this round",
  "midi-qol.EnforceReactionsOptions": {
    "none": "Do not check",
    "displayOnly": "Display status icon",
    "character": "Characters: prompt if used",
    "all": "All actors: prompt if used"
  },
  "midi-qol.EnforceReactions.Title": "Reaction Used",
  "midi-qol.EnforceReactions.Content": "You have used your reaction this round. Do you want to proceed anyway?",
  "midi-qol.DisplayHitResultNumeric.Name": "Display target AC",
  "midi-qol.EnforceBonusActions.Title": "Bonus Action Used",
  "midi-qol.EnforceBonusActions.Content": "You have used your bonus action this round. Do you want to proceed anyway?",
  "midi-qol.MidiProperties": "Midi-qol Item Properties",
  "midi-qol.SoundSettings.Name": "Configure Midi Custom Sounds",
  "midi-qol.SoundSettings.Hint": "Setup midi-qol custom sounds for item rolls",
  "midi-qol.SoundSettings.Label": "Configure Midi Custom Sounds",
  "midi-qol.SoundSettingsBlurb": {
    "1": "Getting started...",
    "2": "Choose 'Create Sample playlist, which will create a playlist 'Midi Item Sounds' with a few sounds",
    "3": "Choose `Basic Settings` and tinker",
    "4": "The other create setting add more details/complexity"
  },
  "midi-qol.AddRow": "Add Row",
  "midi-qol.CheckFlanking.Name": "Check Flanking",
  "midi-qol.CheckFlanking.Hint": "Check if you and your allies flank the opponent. Gives attacker advantage, applies <strong>Flanking</strong> condition to attacker, or applies <strong>Flanked</strong> condition to <em>target</em>. Requires restart if changing to use one of the Midi options.",
  "midi-qol.CheckFlankingOptions": {
    "off": "none",
    "advonly": "Advantage Only",
    "ceonly": "Convenient Effects Flanking",
    "midiFlanking": "Midi Flanking effect",
    "ceflanked": "Convenient Effects Flanked",
    "midiFlanked": "Midi Flanked effect",
    "ceflankedNoconga": "Convenient Effects Flanked + no conga line",
    "midiFlankedNoConga": "Midi Flanked + no conga line"
  },
  "midi-qol.Flanked": "Flanked",
  "midi-qol.Flanking": "Flanking",
  "midi-qol.RollAlternate.Name": "Move roll formula to tooltip",
  "midi-qol.RollAlternate.Hint": "Use alternate roll display on merge card moving the roll formula to the tooltip and optionally add advantage attribution",
  "midi-qol.RollAlternateOptions": {
    "off": "default tooltip",
    "formula": "Formula -> tooltip",
    "adv": "Advantage Attribution",
    "formulaadv": "Formula -> tooltip + adv attribution"
  },
  "midi-qol.OptionalCritRule.Name": "(House Rule) Critical Roll Margin",
  "midi-qol.OptionalCritRule.Hint": "Attack Rolls this much above AC are critical. -1 disables",
  "midi-qol.CriticalNat20.Name": "(House Rule) Allow normal critical rolls",
  "midi-qol.CriticalNat20.Hint": "A roll above critical threshold is still a critical even if it does not meet the margin requirements",
  "midi-qol.ActorOnUseMacros": "Actor On Use Macros",
  "midi-qol.MacroPass": "Macro Pass",
  "midi-qol.MacroName": "Macro Name",
  "midi-qol.DamageRolled": "Rolled",
  "midi-qol.DamageApplied": "Applied",
  "midi-qol.FumbleThreshold": "Fumble Threshold",
  "midi-qol.ActionSpecialDurationImmediate.Name": "Expire 1Hit/1Attack/1Action on roll",
  "midi-qol.ActionSpecialDurationImmediate.Hint": "Don't wait for damage roll before expiring attack/hit/action special duration effects",
  "midi-qol.IgnoreSpellReactionRestriction.Name": "Allow any reaction spell to be used",
  "midi-qol.IgnoreSpellReactionRestriction.Hint": "Do not require available spell slots or preparation when choosing reaction spells",
  "midi-qol.DamageVulnerabilityMultiplier.Name": "Vulnerability multiplies damage by",
  "midi-qol.DamageResistanceMultiplier.Name": "Resistance reduces damage to ",
  "midi-qol.DamageImmunityMultiplier.Name": "Immunity reduces damage to ",
  "midi-qol.ShowFastForward.Name": "Show Fast Forward",
  "midi-qol.ShowFastForward.Hint": "Show Fast Forward indicator on attack and damage buttons",
  "midi-qol.MeasuredTemplate": "Template",
  "midi-qol.AutoRemoveTemplate.Name": "Auto remove placed template on spell expiry",
  "midi-qol.AutoRemoveSummonedCreature.Name": "Auto remove summoned creatures on item expiry/concentration removal (for dnd5e summons items)",
  "midi-qol.AttackPerTarget.Name": "Roll a separate attack per target",
  "midi-qol.SkillAbilityCheckAdvantage.Name": "Ability Check Advantage gives Skill Advantage",
  "midi-qol.SkillAbilityCheckAdvantage.Hint": "If an actor has advantage/disadvantage on ability checks, skills based on that ability also have advantage/disadvantage",
  "midi-qol.ignoreTotalCover": "No Full cover (Deprecated)",
  "midi-qol.InitPromptTitle": "Initiative Roll",
  "midi-qol.HighlightSuccess.Name": "Color code Hit/Miss/Save Display",
  "midi-qol.HighlightSuccess.Hint": "When displaying hits/misses, hits/saves are in green and misses/failed saves in red",
  "midi-qol.HighLightCriticalAttackOnly.Name": "Only highlight critical/fumble hits",
  "midi-qol.HighLightCriticalAttackOnly.Hint": "Override dnd5e highlighting attacks hits and misses and only highlight critical/fumble attack rolls",
  "midi-qol.OptionalRuleVitality.Name": "(House Rule) Vitality pool",
  "midi-qol.OptionalRuleVitality.Hint": "when set to a resource damage applied to a target with 0 HP does damage to the vitality resource. If that reaches 0 the target is dead",
  "midi-qol.AutoRerollInitiative.Name": "Auto reroll initiative",
  "midi-qol.AutoRerollInitiative.Hint": "Auto reroll initiative for all combatants at the start of a new round. Warning: can break round/turn effect expiry",
  "midi-qol.RollChecksBlind.Name": "Which ability checks are rolled blind",
  "midi-qol.RollSavesBlind.Name": "Which ability saves are rolled blind",
  "midi-qol.RollSkillsBlind.Name": "Which skill checks are rolled blind",
  "midi-qol.UndoWorkflow": {
    "Name": "Support undoing item rolls",
    "Hint": "If enabled midi will store undo data for all item/activity rolls. Undo via MidiQOL.undoMostRecentWorkflow()",
    "title": "Undo workflow",
    "actorName": "Actor name",
    "itemName": "Item name",
    "targetName": "Target name",
    "removeFirstWorkflow": "Remove Top/Most Recent Workflow From List (WARNING)",
    "undoFirstWorkflow": "Undo Top/Most Recent Workflow From List",
    "GMOnly": "Only the GM can undo workflows"
  },
  "midi-qol.cubNotSupported": "Combat Utility Belt will not be migrated to version 11. Midi will remove support for CUB in midi version 11.1.0",
  "midi-qol.ContestedRoll": "Contested Roll",
  "midi-qol.versus": "versus",
  "midi-qol.Skipped": "Skipped",
  "midi-qol.ExportTroubleShooting": "Export Trouble Shooting Data",
  "midi-qol.TroubleShooter": {
    "Name": "Open Trouble Shooter",
    "Hint": "Trouble shooter to help diagnose problems and collect settings",
    "Label": "Troubleshooter",
    "Tabs": {
      "summary": "Summary",
      "common": "Common Modules",
      "problems": "Problems",
      "errors": "Errors",
      "modules": "All Modules"
    },
    "ClearErrors": "Clear Errors",
    "Overwrite": "Overwrite Midi Settings"
  },
  "midi-qol.Inactive": "Inactive",
  "midi-qol.Active": "Active",
  "midi-qol.EnforceSingleWeaponTarget.Name": "Weapons attack single target",
  "midi-qol.EnforceSingleWeaponTarget.Hint": "Weapons with no target specification can only attack one target",
  "midi-qol.DisplayBonusRolls.Name": "Show before and after optional bonus chat card",
  "midi-qol.DisplayBonusRolls.Hint": "Display a chat card with the before and after roll when an optional bonus is applied",
  "midi-qol.MergeCardMulti.Name": "Add extra buttons to merge card",
  "midi-qol.MergeCardMulti.Hint": "Add buttons for advantage/disadvantage critical/nocritical to the item chart card",
  "midi-qol.ConfirmAttackDamage.Name": "Display Confirm Roll Button",
  "midi-qol.ConfirmAttackDamage.Hint": "Pause after rolling attack/damage for the player/GM to confirm",
  "midi-qol.ConfirmAttackDamageOptions": {
    "none": "No confirmation",
    "gmOnly": "Only GM can confirm",
    "GMPlayer": "GM and Player can confirm"
  },
  "midi-qol.ConfirmRoll": "Confirm",
  "midi-qol.ConfirmMiss": "Confirm Miss",
  "midi-qol.ConfirmHit": "Confirm Hit",
  "midi-qol.AverageDamage.Name": "All damage/critical rolls are 'average' results",
  "midi-qol.AverageDamageOptions": {
    "none": "None",
    "npc": "NPC only damage rolls",
    "character": "Character ony damage rolls",
    "all": "All damage rolls"
  },
  "midi-qol.GriddedGridless.Name": "Gridless Grid",
  "midi-qol.GridlessFudge.Name": "Fudge factor",
  "midi-qol.GridlessFudge.Hint": "Subtract the fudge factor from the measured distance when checking range. Specified in grid scale units, i.e. ft/m",
  "midi-qol.GriddedGridless.Hint": "If set midi will use the square grid for all distance calculations in gridless scenes",
  "midi-qol.targetConfirmationPosition": "Target Confirmation Position",
  "midi-qol.TargetConfirmationEnabled": "Enable Target Confirmation",
  "midi-qol.TargetConfirmationAll": "Always confirm targets",
  "midi-qol.TargetConfirmationNoneTargeted": "Confirm targets if none selected",
  "midi-qol.TargetConfirmation.hasAttack": "Confirm targets if rolled item has an attack",
  "midi-qol.TargetConfirmationCreatureTarget": "Confirm targets if rolled item has 'creature' target",
  "midi-qol.TargetConfirmationSelfTarget": "Confirm targets if self is targeted",
  "midi-qol.TargetConfirmationAoETarget": "Confirm targets if item has an AoE",
  "midi-qol.TargetConfirmationRangedAoE": "Confirm targets if item has ranged AoE",
  "midi-qol.TargetConfirmationLongRangeTarget": "Confirm targets if any target is long range",
  "midi-qol.TargetConfirmationCoveredTarget": "Confirm targets if any target has cover",
  "midi-qol.TargetConfirmationMixedDisposition": "Confirm targets if targeting allies and hostiles",
  "midi-qol.TargetConfirmationAllies": "Confirm targets if any target is an ally",
  "midi-qol.OutOfRange": "Out of Range",
  "midi-qol.SaveDROrder.Name": "Damage Reduction Save Order",
  "midi-qol.SaveDROrder.Hint": "Order in which damage reduction is applied.<br>dm.midi is midi specific damage reduction. <br>dm is dnd5e damage reduction",
  "midi-qol.SaveDROrderOptions": {
    "DRSaveDr": "dm.midi/dnd5e.dm -> Saves/(dr/dv/di) - dnd5e RAW",
    "SaveDRDr": "Saves -> dm.midi/dm.dnd5e -> (dr/dv/di)",
    "SaveDrDR": "Saves -> dm -> (dr/dv/di) -> dm.midi"
  },  "midi-qol.WaitingForPreviousWorkflow": "Previous roll of {name} has not completed.",
  "midi-qol.ResolvePreviousWorkflow": "Choose what to do with the previous roll",
  "midi-qol.ConfirmTargetOptions": {
    "default": "Midi Settings",
    "always": "Always",
    "never": "Never"
  },
  "midi-qol.SaveDamageOptions": {
    "default": "Midi Settings",
    "fulldam": "Full Damage",
    "halfdam": "Half Damage",
    "nodam": "No Damage"
  },
  "midi-qol.MidiSettings": "Midi Settings",
  "midi-qol.ConcentrationIncapacitatedConditionCheck.Name": "Remove concentration when incapacitated status applied",
  "midi-qol.ConcentrationIncapacitatedConditionCheck.Hint": "Incapacitated, Dead,  Unconscious, Petrified, Paralysed and Stunned remove concentration",
  "midi-qol.AutoCompleteWorkflow.Name": "Autocomplete workflow if required",
  "midi-qol.AutoCompleteWorkflow.Hint": "Workflows will be marked as complete if rolled before completion, no extra rolls will be performed",
  "midi-qol.emanationNoTemplate": "Emanation/Radius - No Template",
  "midi-qol.emanationTemplate.counted.one": "Emanation No Template",
  "midi-qol.emanationTemplate.counted.other": "Emanation No Template",
  "midi-qol.AddFakeDice.Name": "Add fake dice to GM Dice So Nice rolls",
  "midi-qol.MidiFieldsTab.Name": "Display Midi item fields in a separate tab",
  "midi-qol.UndoChatColor.Name": "Undo Chat Cards Color",
  "midi-qol.UndoChatColor.Hint": "Delete means remove the chat card on undo. Otherwise, the undone chats are recoloured",
  "DND5E.DamageApplication.Change.Absorption": "{type} Absorption",
  "DND5E.DamageApplication.Change.Spell": "Custom Spell",
  "DND5E.DamageApplication.Change.Magic": "Custom Magical",
  "DND5E.DamageApplication.Change.Nonmagic": "Custom Non Magical",
  "DND5E.DamageApplication.Change.Saved": "Saved {type}",
  "DND5E.DamageApplication.Change.SuperSaver": "1/2 or no damage save {type}",
  "DND5E.DamageApplication.Change.SemiSuperSaver": "Full or no damage save {type}",
  "DND5E.DamageApplication.Change.UncannyDodge": "Uncanny Dodge {type}",
  "DND5E.DamageApplication.Change.DR": "DR",
  "midi-qol.SettingsSearch": "Search Settings",
  "midi-qol.MidiPropertiesTab.Name": "Lowest User role for Item's properties",
  "midi-qol.MidiPropertiesTab.Hint": "Lowest user role than can access an Item's midi-qol properties tab. <strong>Requires reload on change</strong>",
  "midi-qol.CollapsibleTargets.Name": "Collapsible Targets",
  "midi-qol.CollapsibleTargets.Hint": "The Hit/Miss target display in the chat card are collapsible",
  "midi-qol.AutoRemoveInstantaneousTemplate.Name": "Auto remove instantaneous templates",
  "midi-qol.AutoRemoveInstantaneousTemplate.Hint": "Templates placed by an item with duration instantaneous are removed at the end of the item roll",
  "midi-qol.ReplaceDefaultActivities.Name": "Replace dnd5e activities with midi-qol equivalents",
  "midi-qol.ReplaceDefaultActivities.Hint": "Any existing activities, Attack, Damage, Save, Check, Utility will instead use the midi versions. This is required to automate SRD items, otherwise you will need to hand configure every item for midi automation.",
  "midi-qol.AutoMergeActivityOther.Name": "Auto merge other activity for Midi Attack Activities (Requires Reload)",
  "midi-qol.AutoMergeActivityOther.Hint": "If an item only has an attack activity and single Damage, Save, Check or Utility it will be merged with the Attack activity",
  "midi-qol.ConfirmAmmunition.Name": "Confirm Ammunition choice when rolling attack - shows attack roll configuration",
  "midi-qol.ActivityNamePrefix.Name": "Activity Prefix",
  "midi-qol.ActivityNamePrefix.Hint": "Prefix midi-qol activities name with Midi. Change requires reload",
  "midi-qol.AoETargetTypeOptions": {
    "any": "Any",
    "ally": "Ally",
    "notAlly": "Non Ally",
    "enemy": "Enemy",
    "notEnemy": "Non Enemy",
    "neutral": "Neutral",
    "notNeutral": "Non Neutral",
    "hostile": "Hostile",
    "notHostile": "Not Hostile",
    "Friendly": "Friendly",
    "notFriendly": "Not Friendly"
  },
  "midi-qol.TriggeredActivityTargetOptions": {
    "self": "Target item owner",
    "targets": "Same targets",
    "hitTargets": "Hit targets",
    "missedTargets": "Missed targets",
    "failedSaves": "Target failed saves",
    "saveTargets": "Target successful saves",
    "retarget": "Generate new targets"
  },
  "midi-qol.TriggeredActivityRollAsOptions": {
    "self": "Item Owner",
    "firstTarget": "First target",
    "firstHitTarget": "First hit target",
    "firstMissedTarget": "First missed target",
    "firstSaveTarget": "First saved target",
    "firstFailedSaveTarget": "First failed save target"
  },
  "midi-qol.ActivationAutomation.Name": "Activation Cost Automation",
  "midi-qol.ActivationAutomation.Hint": "Automatically activate activities with short/long rest or encounter start or turn start/end activation costs.",
  "midi-qol.ActivationAutomationOptions": {
    "none": "No Automation/No Chat",
    "chat": "Default dnd5e behavior",
    "auto": "Auto trigger self targeted activities"
  },
  "midi-qol.dummyCards.Name": "Always display attack/damage cards for hidden merge cards",
  "midi-qol.dummyCards.Hint": "(Experimental) For GM rolls (self, private, blind) display an attack/damage roll card which will trigger a 'gm rollsed some dice' card on the players chats. Only for the case that you want the players to know you rolled something, but not what it was",
  "midi-qol.dnd5eConcentrationTrackingDisabled": "<br><strong><center>DND5E Concentration Tracking Disabled</strong><br></center><br><center>Concentration Tracking is disabled in the dnd5e system settings.</center><center>Enable in DND5E settings to enable midi concentration settings</center><br>",
  "midi-qol.SHARED": {
    "use-condition": {
      "header": "Midi Conditions"
    },
    "ignore": {
      "header": "Ignore Damage Traits"
    },
    "FIELDS": {
      "useConditionText": {
        "label": "Use Condition",
        "hint": "Condition which must be true to allow the activity use to proceed"
      },
      "useConditionReason": {
        "label": "Use Condition Reason",
        "hint": "Message to display if the use condition is false"
      },
      "effectConditionText": {
        "label": "Active Effect Condition",
        "hint": "Condition to apply active effects"
      },
      "otherActivityId": {
        "label": "Use Other Activity",
        "hint": "Extra activity to preform 'other' damage"
      },
      "midiProperties": {
        "rollMode": {
          "label": "Roll Mode",
          "hint": "Roll mode to use for the activity"
        },
        "ignoreFullCover":
        {
          "label": "Ignore Full Cover",
          "hint": "Ignore full cover when applying damage/saves"
        },
        "chooseEffects": {
          "label": "Choose Effects",
          "hint": "Choose effects to apply"
        },
        "forceDialog": {
          "label": "Force Configuration Dialog",
          "hint": "Force Configuration Dialog when activity used"
        },
        "confirmTargets": {
          "label": "Target Confirmation",
          "hint": "Confirm targets before rolling"
        },
        "autoTargetType": {
          "label": "AoE Target Type",
          "hint": "Midi will only target tokens of the specified type when using AoE templates"
        },
        "autoTargetAction": {
          "label": "Target on template draw",
          "hint": "When placing a template (e.g. spell) target tokens inside the template. If 'Center + Levels' is set in ranged targeting Levels Volumetric Templates will be used (if installed)"
        },
        "automationOnly": {
          "label": "Automation Only",
          "hint": "The activity is only intended for midi automation and not for manual use"
        },
        "displayActivityName": {
          "label": "Display Activity Name",
          "hint": "Display the activity name in the chat card"
        },
        "identifier": {
          "label": "Identifier",
          "hint": "An identifier for the activity"
        },
        "triggeredActivityId": {
          "label": "Trigger Activity",
          "hint": "Activity to execute"
        },
        "triggeredActivityConditionText": {
          "label": "Trigger Condition",
          "hint": "Condition to activate the trigger activity"
        },
        "triggeredActivityTargets": {
          "label": "Trigger Targets",
          "hint": "Which targets to select for the triggered activity"
        },
        "triggeredActivityRollAs": {
          "label": "Roll as",
          "hint": "Roll the activity as if owned by..."
        },
        "otherActivityCompatible": {
          "label": "Other Activity Compatible",
          "hint": "Can be used as an other activity"
        },
        "toggleEffect": {
          "label": "Toggle Effect",
          "hint": "Disabling an effect will toggle it rather than removing it"
        },
        "ignoreTraits": {
          "idi": {
            "label": "Immunity",
            "hint": "Ignore damage immunity when applying damage"
          },
          "idr": {
            "label": "Resistance",
            "hint": "Ignore damage resistance when applying damage"
          },
          "idv": {
            "label": "Vulnerability",
            "hint": "Ignore damage vulnerability when applying damage"
          },
          "ida": {
            "label": "Absorption",
            "hint": "Ignore damage absorption when applying damage"
          },
          "idm": {
            "label": "Modification",
            "hint": "Ignore damage modification when applying damage"
          }
        }
      },
      "isOverTimeFlag": {
        "label": "Is Over Time",
        "hint": "The activity can be an over time activity"
      },
      "overTimeProperties": {
        "turnChoice": {
          "label": "Turn Choice",
          "hint": "Start or end of turn",
          "start": "Start of Turn",
          "end": "End of Turn"
        },
        "saveRemoves": {
          "label": "Save Removes",
          "hint": "Save removes effect"
        },
        "preRemoveConditionText": {
          "label": "Pre activity remove condition",
          "hint": "Tested prior to rolling activity, effect removed if true"
        },
        "postRemoveConditionText": {
          "label": "Post activity remove condition",
          "hint": "Tested after rolling activity, effect removed if true"
        }
      },
      "ActivityMacro": {
        "label": "Activity Macro",
        "hint": "Macro which can be run when activity used"
      },
      "useSystemActivity": {
        "label": "Use System Activity",
        "hint": "Use the dnd5e system activity rather than the midi one"
      },
      "ignoreTraits": {
        "idi": {
          "label": "Ignore Immunity",
          "hint": "Ignore damage immunity when applying damage"
        },
        "idr": {
          "label": "Ignore Resistance",
          "hint": "Ignore damage resistance when applying damage"
        },
        "idv": {
          "label": "Ignore Vulnerability",
          "hint": "Ignore damage vulnerability when applying damage"
        },
        "ida": {
          "label": "Ignore Absorption",
          "hint": "Ignore damage absorption when applying damage"
        }
      }
    }
  },
  "midi-qol.ATTACK": {
    "Title": {
      "one": "Midi Attack",
      "other": "Midi Attacks"
    },
    "extras": {
      "header": "Midi Attack Fields"
    },
    "FIELDS": {
      "attackMode": {
        "label": "Attack Mode",
        "hint": "Default attack mode"
      },
      "ammunition": {
        "label": "Ammunition",
        "hint": "Default ammunition to consume"
      }
    }
  },
  "midi-qol.CAST": {
    "Title": {
      "one": "Midi Cast",
      "other": "Midi Casts"
    }
  },
  "midi-qol.CHECK": {
    "Title": {
      "one": "Midi Check",
      "other": "Midi Checks"
    }
  },
  "midi-qol.DAMAGE": {
    "Title": {
      "one": "Midi Damage",
      "other": "Midi Damage"
    }
  },
  "midi-qol.ENCHANT": {
    "Title": {
      "one": "Midi Enchant",
      "other": "Midi Enchants"
    }
  },
  "midi-qol.FORWARD": {
    "Title": {
      "one": "Midi Forward",
      "other": "Midi Forwards"
    }
  },
  "midi-qol.HEAL": {
    "Title": {
      "one": "Midi Heal",
      "other": "Midi Heal"
    }
  },
  "midi-qol.OVERTIME": {
    "Title": {
      "one": "Midi Overtime",
      "other": "Midi Overtime"
    },
    "extras": {
      "header": "Midi Overtime Settings"
    },
    "FIELDS": {
      "turnChoice": {
        "label": "Turn Choice",
        "hint": "Start or end of turn",
        "start": "Start of Turn",
        "end": "End of Turn"
      },
      "saveRemoves": {
        "label": "Save Removes",
        "hint": "Save removes effect"
      },
      "removeConditionBeforeActivity": {
        "label": "Remove effect before rolling",
        "hint": "It the Remove Condition is met the effect is removed before the activity is rolled"
      },
      "removeConditionText": {
        "label": "Remove Condition",
        "hint": "Condition to remove effect"
      }
    }
  },
  "midi-qol.SAVE": {
    "Title": {
      "one": "Midi Save",
      "other": "Midi Saves"
    }
  },
  "midi-qol.UTILITY": {
    "Title": {
      "one": "Midi Use",
      "other": "Midi Use"
    }
  },
  "midi-qol.SUMMON": {
    "Title": {
      "one": "Midi Summon",
      "other": "Midi Summons"
    }
  },
  "midi-qol.fields": {
    "use-condition-header": "Midi Activity Allow Use Condition",
    "attack-extras": "Midi Attack Fields",
    "effects-conditon": "Midi Effect application condition",
    "force-dialog": "Force Configuration Dialog",
    "midi-automation-only": "Only use in midi automation"
  },
  "midi-qol.BaseDamageFlavor": "Damage",
  "midi-qol.BaseHealingFlavor": "Healing",
  "midi-qol.OtherDamageFlavor": "Other",
  "midi-qol.OtherHealingFlavor": "Other Healing",
  "midi-qol.RequireAmmunition.Name": "Require ammunition available to roll attack",
  "midi-qol.CheckTwoHanded.Name": "Require no shield equipped for two-handed/off-hand attacks",
  "midi-qol.NoAmmunition": "There are 0 {name} in your inventory",
  "midi-qol.NoAmmunitionAvailable": "There is no ammunition in your inventory.",
  "midi-qol.NoAmmunitionSelected": "You must select the ammunition to use.",
  "midi-qol.TwoHandedShieldWarning": "Cannot use two-handed or off-hand attack with a shield equipped",
  "dae.MidiQOL.fieldData": {
    "flags.midi-qol.absorption.acid": {
      "name": "Absorption Acid",
      "description": "Converts Acid Damage taken to healing."
    },
    "flags.midi-qol.absorption.bludgeoning": {
      "name": "Absorption Bludgeoning",
      "description": "Converts Bludgeoning Damage taken to healing."
    },
    "flags.midi-qol.absorption.cold": {
      "name": "Absorption Cold",
      "description": "Converts Cold Damage taken to healing."
    },
    "flags.midi-qol.absorption.fire": {
      "name": "Absorption Fire",
      "description": "Converts Fire Damage taken to healing."
    },
    "flags.midi-qol.absorption.force": {
      "name": "Absorption Force",
      "description": "Converts Force Damage taken to healing."
    },
    "flags.midi-qol.absorption.lightning": {
      "name": "Absorption Lightning",
      "description": "Converts Lightning Damage taken to healing."
    },
    "flags.midi-qol.absorption.midi-none": {
      "name": "Absorption None",
      "description": ""
    },
    "flags.midi-qol.absorption.necrotic": {
      "name": "Absorption Necrotic",
      "description": "Converts Necrotic Damage taken to healing."
    },
    "flags.midi-qol.absorption.none": {
      "name": "No Absorption",
      "description": ""
    },
    "flags.midi-qol.absorption.piercing": {
      "name": "Absorption Piercing",
      "description": "Converts Piercing Damage taken to healing."
    },
    "flags.midi-qol.absorption.poison": {
      "name": "Absorption Poison",
      "description": "Converts Poison Damage taken to healing."
    },
    "flags.midi-qol.absorption.psychic": {
      "name": "Absorption Psychic",
      "description": "Converts Psychic Damage taken to healing."
    },
    "flags.midi-qol.absorption.radiant": {
      "name": "Absorption Radiant",
      "description": "Converts Radiant Damage taken to healing."
    },
    "flags.midi-qol.absorption.slashing": {
      "name": "Absorption Slashing",
      "description": "Converts Slashing Damage taken to healing."
    },
    "flags.midi-qol.absorption.thunder": {
      "name": "Absorption Thunder",
      "description": "Converts Thunder Damage taken to healing."
    },
    "flags.midi-qol.advantage.ability.all": {
      "name": "Advantage All Ability",
      "description": "Advantage on all saves, ability checks and skills."
    },
    "flags.midi-qol.advantage.ability.check.all": {
      "name": "Advantage All Ability Checks",
      "description": "Advantage on all ability checks and skills."
    },
    "flags.midi-qol.advantage.ability.check.cha": {
      "name": "Advantage Charisma Checks",
      "description": "Advantage on Charisma checks."
    },
    "flags.midi-qol.advantage.ability.check.con": {
      "name": "Advantage Constitution Checks",
      "description": "Advantage on Constitution checks."
    },
    "flags.midi-qol.advantage.ability.check.dex": {
      "name": "Advantage Dexterity Checks",
      "description": "Advantage on Dexterity checks."
    },
    "flags.midi-qol.advantage.ability.check.int": {
      "name": "Advantage Intelligence Checks",
      "description": "Advantage on Intelligence checks."
    },
    "flags.midi-qol.advantage.ability.check.str": {
      "name": "Advantage Strength Checks",
      "description": "Advantage on Strength checks."
    },
    "flags.midi-qol.advantage.ability.check.wis": {
      "name": "Advantage Wisdom Checks",
      "description": "Advantage on Wisdom checks."
    },
    "flags.midi-qol.advantage.ability.save.all": {
      "name": "Advantage All Saves",
      "description": "Advantage on all saves."
    },
    "flags.midi-qol.advantage.ability.save.cha": {
      "name": "Advantage Charisma Saves",
      "description": "Advantage on Charisma saves."
    },
    "flags.midi-qol.advantage.ability.save.con": {
      "name": "Advantage Constitution Saves",
      "description": "Advantage on Constitution saves."
    },
    "flags.midi-qol.advantage.ability.save.dex": {
      "name": "Advantage Dexterity Saves",
      "description": "Advantage on Dexterity saves."
    },
    "flags.midi-qol.advantage.ability.save.int": {
      "name": "Advantage Intelligence Saves",
      "description": "Advantage on Intelligence saves."
    },
    "flags.midi-qol.advantage.ability.save.str": {
      "name": "Advantage Strength Saves",
      "description": "Advantage on Strength saves."
    },
    "flags.midi-qol.advantage.ability.save.wis": {
      "name": "Advantage Wisdom Saves",
      "description": "Advantage on Wisdom saves."
    },
    "flags.midi-qol.advantage.all": {
      "name": "Advantage All",
      "description": "Advantage on all d20 checks."
    },
    "flags.midi-qol.advantage.attack.all": {
      "name": "Advantage All Attacks",
      "description": "Advantage on all attack types (melee, ranged, and spell)."
    },
    "flags.midi-qol.advantage.attack.cha": {
      "name": "Advantage Charisma Attacks",
      "description": "Advantage on attacks using Charisma."
    },
    "flags.midi-qol.advantage.attack.con": {
      "name": "Advantage Constitution Attacks",
      "description": "Advantage on attacks using Constitution."
    },
    "flags.midi-qol.advantage.attack.dex": {
      "name": "Advantage Dexterity Attacks",
      "description": "Advantage on attacks using Dexterity."
    },
    "flags.midi-qol.advantage.attack.heal": {
      "name": "Advantage Heal Attacks",
      "description": ""
    },
    "flags.midi-qol.advantage.attack.int": {
      "name": "Advantage Intelligence Attacks",
      "description": "Advantage on attacks using Intelligence."
    },
    "flags.midi-qol.advantage.attack.msak": {
      "name": "Advantage Melee Spell Attacks",
      "description": "Advantage on melee spell attacks."
    },
    "flags.midi-qol.advantage.attack.mwak": {
      "name": "Advantage Melee Weapon Attacks",
      "description": "Advantage on melee weapon attacks."
    },
    "flags.midi-qol.advantage.attack.other": {
      "name": "Advantage Other Attacks",
      "description": ""
    },
    "flags.midi-qol.advantage.attack.rsak": {
      "name": "Advantage Ranged Spell Attacks",
      "description": "Advantage on ranged spell attacks."
    },
    "flags.midi-qol.advantage.attack.rwak": {
      "name": "Advantage Ranged Weapon Attacks",
      "description": "Advantage on ranged weapon attacks."
    },
    "flags.midi-qol.advantage.attack.save": {
      "name": "Advantage Save Attacks",
      "description": "Advantage on all attacks for action type save"
    },
    "flags.midi-qol.advantage.attack.str": {
      "name": "Advantage Strength Attacks",
      "description": "Advantage on attacks using Strength."
    },
    "flags.midi-qol.advantage.attack.util": {
      "name": "Advantage Utility Attacks",
      "description": "Advantage on all attacks of item type util"
    },
    "flags.midi-qol.advantage.attack.wis": {
      "name": "Advantage Wisdom Attacks",
      "description": "Advantage on attacks using Wisdom."
    },
    "flags.midi-qol.fail.disadvantage.heavy": {
      "name": "Fail Disadvantage Heavy",
      "description": "Disadvantage on stealth because of heavy armor"
    },
    "flags.midi-qol.": {
      "name": "MIDI-QOL Flags",
      "description": ""
    },
    "flags.midi-qol.DR.msak": {
      "name": "Damage Reduction (msak) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.mwak": {
      "name": "Damage Reduction (mwak) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.non-adamant": {
      "name": "Damage Reduction (non-adamant) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.non-magical": {
      "name": "Damage Reduction (non-magical) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.non-magical-physical": {
      "name": "Damage Reduction (non-magical physical) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.non-physical": {
      "name": "Damage Reduction (non-physical) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.non-silver": {
      "name": "Damage Reduction (non-silver) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.other": {
      "name": "Damage Reduction (other) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.rsak": {
      "name": "Damage Reduction (rsak) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.rwak": {
      "name": "Damage Reduction (rwak) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.save": {
      "name": "Damage Reduction (save) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.util": {
      "name": "Damage Reduction (util) (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.acid": {
      "name": "Damage Reduction Acid (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.all": {
      "name": "Damage Reduction All (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.bludgeoning": {
      "name": "Damage Reduction Bludgeoning (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.cold": {
      "name": "Damage Reduction Cold (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.final": {
      "name": "Damage Reduction Final (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.fire": {
      "name": "Damage Reduction Fire (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.force": {
      "name": "Damage Reduction Force (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.healing": {
      "name": "Damage Reduction Healing (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.lightning": {
      "name": "Damage Reduction Lightning (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.midi-none": {
      "name": "Damage Reduction None (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.necrotic": {
      "name": "Damage Reduction Necrotic (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.none": {
      "name": "No Damage Reduction (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.piercing": {
      "name": "Damage Reduction Piercing (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.poison": {
      "name": "Damage Reduction Poison (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.psychic": {
      "name": "Damage Reduction Psychic (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.radiant": {
      "name": "Damage Reduction Radiant (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.slashing": {
      "name": "Damage Reduction Slashing (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.temphp": {
      "name": "Damage Reduction Temp HP (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.DR.thunder": {
      "name": "Damage Reduction Thunder (Deprecated)",
      "description": "Use the system.traits.dm fields (with a negative value) instead."
    },
    "flags.midi-qol.OverTime": {
      "name": "Over Time Effects",
      "description": ""
    },
    "flags.midi-qol.advantage.concentration": {
      "name": "Advantage (Concentration)",
      "description": "Advantage on concentration checks."
    },
    "flags.midi-qol.advantage.deathSave": {
      "name": "Advantage (Death Save)",
      "description": "Advantage on death saving throws."
    },
    "flags.midi-qol.advantage.skill.acr": {
      "name": "Advantage (Acrobatics)",
      "description": "Advantage on Acrobatics checks."
    },
    "flags.midi-qol.advantage.skill.all": {
      "name": "Advantage (All Skills)",
      "description": "Advantage on all skill checks."
    },
    "flags.midi-qol.advantage.skill.ani": {
      "name": "Advantage (Animal Handling)",
      "description": "Advantage on Animal Handling checks."
    },
    "flags.midi-qol.advantage.skill.arc": {
      "name": "Advantage (Arcana)",
      "description": "Advantage on Arcana checks."
    },
    "flags.midi-qol.advantage.skill.ath": {
      "name": "Advantage (Athletics)",
      "description": "Advantage on Athletics checks."
    },
    "flags.midi-qol.advantage.skill.dec": {
      "name": "Advantage (Deception)",
      "description": "Advantage on Deception checks."
    },
    "flags.midi-qol.advantage.skill.his": {
      "name": "Advantage (History)",
      "description": "Advantage on History checks."
    },
    "flags.midi-qol.advantage.skill.ins": {
      "name": "Advantage (Insight)",
      "description": "Advantage on Insight checks."
    },
    "flags.midi-qol.advantage.skill.inv": {
      "name": "Advantage (Investigation)",
      "description": "Advantage on Investigation checks."
    },
    "flags.midi-qol.advantage.skill.itm": {
      "name": "Advantage (Intimidation)",
      "description": "Advantage on Intimidation checks."
    },
    "flags.midi-qol.advantage.skill.med": {
      "name": "Advantage (Medicine)",
      "description": "Advantage on Medicine checks."
    },
    "flags.midi-qol.advantage.skill.nat": {
      "name": "Advantage (Nature)",
      "description": "Advantage on Nature checks."
    },
    "flags.midi-qol.advantage.skill.per": {
      "name": "Advantage (Persuasion)",
      "description": "Advantage on Persuasion checks."
    },
    "flags.midi-qol.advantage.skill.prc": {
      "name": "Advantage (Perception)",
      "description": "Advantage on Perception checks."
    },
    "flags.midi-qol.advantage.skill.prf": {
      "name": "Advantage (Performance)",
      "description": "Advantage on Performance checks."
    },
    "flags.midi-qol.advantage.skill.rel": {
      "name": "Advantage (Religion)",
      "description": "Advantage on Religion checks."
    },
    "flags.midi-qol.advantage.skill.slt": {
      "name": "Advantage (Sleight of Hand)",
      "description": "Advantage on Sleight of Hand checks."
    },
    "flags.midi-qol.advantage.skill.ste": {
      "name": "Advantage (Stealth)",
      "description": "Advantage on Stealth checks."
    },
    "flags.midi-qol.advantage.skill.sur": {
      "name": "Advantage (Survival)",
      "description": "Advantage on Survival checks."
    },
    "flags.midi-qol.carefulSpells": {
      "name": "Careful Spells",
      "description": "Pre-selected targets of save spells automatically succeed."
    },
    "flags.midi-qol.concentrationSaveBonus": {
      "name": "Concentration Save Bonus",
      "description": ""
    },
    "flags.midi-qol.critical.all": {
      "name": "Critical Hit (All)",
      "description": ""
    },
    "flags.midi-qol.critical.heal": {
      "name": "Critical Hit (Heal)",
      "description": ""
    },
    "flags.midi-qol.critical.msak": {
      "name": "Critical Hit (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.critical.mwak": {
      "name": "Critical Hit (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.critical.other": {
      "name": "Critical Hit (Other)",
      "description": ""
    },
    "flags.midi-qol.critical.rsak": {
      "name": "Critical Hit (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.critical.rwak": {
      "name": "Critical Hit (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.critical.save": {
      "name": "Critical Hit (Save)",
      "description": ""
    },
    "flags.midi-qol.critical.util": {
      "name": "Critical Hit (Utility)",
      "description": ""
    },
    "flags.midi-qol.damage.reroll-kh": {
      "name": "Damage Reroll (Keep Highest)",
      "description": ""
    },
    "flags.midi-qol.damage.reroll-kl": {
      "name": "Damage Reroll (Keep Lowest)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.all": {
      "name": "Disadvantage (All Abilities)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.check.all": {
      "name": "Disadvantage (All Ability Checks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.check.cha": {
      "name": "Disadvantage (Charisma Checks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.check.con": {
      "name": "Disadvantage (Constitution Checks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.check.dex": {
      "name": "Disadvantage (Dexterity Checks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.check.int": {
      "name": "Disadvantage (Intelligence Checks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.check.str": {
      "name": "Disadvantage (Strength Checks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.check.wis": {
      "name": "Disadvantage (Wisdom Checks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.save.all": {
      "name": "Disadvantage (All Saves)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.save.cha": {
      "name": "Disadvantage (Charisma Saves)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.save.con": {
      "name": "Disadvantage (Constitution Saves)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.save.dex": {
      "name": "Disadvantage (Dexterity Saves)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.save.int": {
      "name": "Disadvantage (Intelligence Saves)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.save.str": {
      "name": "Disadvantage (Strength Saves)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.ability.save.wis": {
      "name": "Disadvantage (Wisdom Saves)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.all": {
      "name": "Disadvantage All",
      "description": "Disadvantage on all d20 checks."
    },
    "flags.midi-qol.disadvantage.attack.all": {
      "name": "Disadvantage (All Attacks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.cha": {
      "name": "Disadvantage (Charisma Attacks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.con": {
      "name": "Disadvantage (Constitution Attacks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.dex": {
      "name": "Disadvantage (Dexterity Attacks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.heal": {
      "name": "Disadvantage (Heal)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.int": {
      "name": "Disadvantage (Intelligence Attacks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.msak": {
      "name": "Disadvantage (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.mwak": {
      "name": "Disadvantage (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.other": {
      "name": "Disadvantage (Other Attacks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.rsak": {
      "name": "Disadvantage (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.rwak": {
      "name": "Disadvantage (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.save": {
      "name": "Disadvantage (Save)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.util": {
      "name": "Disadvantage (Utility)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.attack.wis": {
      "name": "Disadvantage (Wisdom Attacks)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.concentration": {
      "name": "Disadvantage (Concentration)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.deathSave": {
      "name": "Disadvantage (Death Save)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.acr": {
      "name": "Disadvantage (Acrobatics)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.all": {
      "name": "Disadvantage (All Skills)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.ani": {
      "name": "Disadvantage (Animal Handling)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.arc": {
      "name": "Disadvantage (Arcana)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.ath": {
      "name": "Disadvantage (Athletics)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.dec": {
      "name": "Disadvantage (Deception)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.his": {
      "name": "Disadvantage (History)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.ins": {
      "name": "Disadvantage (Insight)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.inv": {
      "name": "Disadvantage (Investigation)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.itm": {
      "name": "Disadvantage (Intimidation)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.med": {
      "name": "Disadvantage (Medicine)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.nat": {
      "name": "Disadvantage (Nature)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.per": {
      "name": "Disadvantage (Persuasion)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.prc": {
      "name": "Disadvantage (Perception)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.prf": {
      "name": "Disadvantage (Performance)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.rel": {
      "name": "Disadvantage (Religion)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.slt": {
      "name": "Disadvantage (Sleight of Hand)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.ste": {
      "name": "Disadvantage (Stealth)",
      "description": ""
    },
    "flags.midi-qol.disadvantage.skill.sur": {
      "name": "Disadvantage (Survival)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.all": {
      "name": "Fail (All Abilities)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.check.all": {
      "name": "Fail (All Ability Checks)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.check.cha": {
      "name": "Fail (Charisma Checks)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.check.con": {
      "name": "Fail (Constitution Checks)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.check.dex": {
      "name": "Fail (Dexterity Checks)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.check.int": {
      "name": "Fail (Intelligence Checks)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.check.str": {
      "name": "Fail (Strength Checks)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.check.wis": {
      "name": "Fail (Wisdom Checks)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.save.all": {
      "name": "Fail (All Saves)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.save.cha": {
      "name": "Fail (Charisma Saves)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.save.con": {
      "name": "Fail (Constitution Saves)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.save.dex": {
      "name": "Fail (Dexterity Saves)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.save.int": {
      "name": "Fail (Intelligence Saves)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.save.str": {
      "name": "Fail (Strength Saves)",
      "description": ""
    },
    "flags.midi-qol.fail.ability.save.wis": {
      "name": "Fail (Wisdom Saves)",
      "description": ""
    },
    "flags.midi-qol.fail.all": {
      "name": "Fail (All Actions)",
      "description": ""
    },
    "flags.midi-qol.fail.attack.all": {
      "name": "Fail (All Attacks)",
      "description": ""
    },
    "flags.midi-qol.fail.attack.heal": {
      "name": "Fail (Heal)",
      "description": ""
    },
    "flags.midi-qol.fail.attack.msak": {
      "name": "Fail (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.fail.attack.mwak": {
      "name": "Fail (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.fail.attack.other": {
      "name": "Fail (Other Attacks)",
      "description": ""
    },
    "flags.midi-qol.fail.attack.rsak": {
      "name": "Fail (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.fail.attack.rwak": {
      "name": "Fail (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.fail.attack.save": {
      "name": "Fail (Save)",
      "description": ""
    },
    "flags.midi-qol.fail.attack.util": {
      "name": "Fail (Utility)",
      "description": ""
    },
    "flags.midi-qol.fail.critical.all": {
      "name": "Critical Fail (All)",
      "description": ""
    },
    "flags.midi-qol.fail.critical.heal": {
      "name": "Critical Fail (Heal)",
      "description": ""
    },
    "flags.midi-qol.fail.critical.msak": {
      "name": "Critical Fail (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.fail.critical.mwak": {
      "name": "Critical Fail (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.fail.critical.other": {
      "name": "Critical Fail (Other)",
      "description": ""
    },
    "flags.midi-qol.fail.critical.rsak": {
      "name": "Critical Fail (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.fail.critical.rwak": {
      "name": "Critical Fail (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.fail.critical.save": {
      "name": "Critical Fail (Save)",
      "description": ""
    },
    "flags.midi-qol.fail.critical.util": {
      "name": "Critical Fail (Utility)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.acr": {
      "name": "Fail (Acrobatics)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.all": {
      "name": "Fail (All Skills)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.ani": {
      "name": "Fail (Animal Handling)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.arc": {
      "name": "Fail (Arcana)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.ath": {
      "name": "Fail (Athletics)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.dec": {
      "name": "Fail (Deception)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.his": {
      "name": "Fail (History)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.ins": {
      "name": "Fail (Insight)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.inv": {
      "name": "Fail (Investigation)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.itm": {
      "name": "Fail (Intimidation)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.med": {
      "name": "Fail (Medicine)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.nat": {
      "name": "Fail (Nature)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.per": {
      "name": "Fail (Persuasion)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.prc": {
      "name": "Fail (Perception)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.prf": {
      "name": "Fail (Performance)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.rel": {
      "name": "Fail (Religion)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.slt": {
      "name": "Fail (Sleight of Hand)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.ste": {
      "name": "Fail (Stealth)",
      "description": ""
    },
    "flags.midi-qol.fail.skill.sur": {
      "name": "Fail (Survival)",
      "description": ""
    },
    "flags.midi-qol.fail.spell.material": {
      "name": "Fail (Material Component)",
      "description": ""
    },
    "flags.midi-qol.fail.spell.somatic": {
      "name": "Fail (Somatic Component)",
      "description": ""
    },
    "flags.midi-qol.fail.spell.vocal": {
      "name": "Fail (Vocal Component)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.attack.all": {
      "name": "Grants Advantage (All Attacks)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.attack.heal": {
      "name": "Grants Advantage (Heal)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.attack.msak": {
      "name": "Grants Advantage (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.attack.mwak": {
      "name": "Grants Advantage (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.attack.other": {
      "name": "Grants Advantage (Other Attacks)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.attack.rsak": {
      "name": "Grants Advantage (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.attack.rwak": {
      "name": "Grants Advantage (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.attack.save": {
      "name": "Grants Advantage (Save)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.attack.util": {
      "name": "Grants Advantage (Utility)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.check.all": {
      "name": "Grants Advantage (All Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.check.cha": {
      "name": "Grants Advantage (Charisma Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.check.con": {
      "name": "Grants Advantage (Constitution Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.check.dex": {
      "name": "Grants Advantage (Dexterity Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.check.int": {
      "name": "Grants Advantage (Intelligence Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.check.str": {
      "name": "Grants Advantage (Strength Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.check.wis": {
      "name": "Grants Advantage (Wisdom Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.save.all": {
      "name": "Grants Advantage (All Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.save.cha": {
      "name": "Grants Advantage (Charisma Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.save.con": {
      "name": "Grants Advantage (Constitution Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.save.dex": {
      "name": "Grants Advantage (Dexterity Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.save.int": {
      "name": "Grants Advantage (Intelligence Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.save.str": {
      "name": "Grants Advantage (Strength Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.save.wis": {
      "name": "Grants Advantage (Wisdom Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.skill.all": {
      "name": "Grants Advantage (All Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.skill.cha": {
      "name": "Grants Advantage (Charisma Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.skill.con": {
      "name": "Grants Advantage (Constitution Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.skill.dex": {
      "name": "Grants Advantage (Dexterity Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.skill.int": {
      "name": "Grants Advantage (Intelligence Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.skill.str": {
      "name": "Grants Advantage (Strength Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.advantage.skill.wis": {
      "name": "Grants Advantage (Wisdom Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.bonus.all": {
      "name": "Grants Attack Bonus (All)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.bonus.heal": {
      "name": "Grants Attack Bonus (Heal)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.bonus.msak": {
      "name": "Grants Attack Bonus (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.bonus.mwak": {
      "name": "Grants Attack Bonus (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.bonus.other": {
      "name": "Grants Attack Bonus (Other)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.bonus.rsak": {
      "name": "Grants Attack Bonus (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.bonus.rwak": {
      "name": "Grants Attack Bonus (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.bonus.save": {
      "name": "Grants Attack Bonus (Save)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.bonus.util": {
      "name": "Grants Attack Bonus (Utility)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.fail.all": {
      "name": "Grants Attack Fail (All)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.success.all": {
      "name": "Grants Attack Success (All)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.success.heal": {
      "name": "Grants Attack Success (Heal)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.success.msak": {
      "name": "Grants Attack Success (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.success.mwak": {
      "name": "Grants Attack Success (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.success.other": {
      "name": "Grants Attack Success (Other)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.success.rsak": {
      "name": "Grants Attack Success (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.success.rwak": {
      "name": "Grants Attack Success (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.success.save": {
      "name": "Grants Attack Success (Save)",
      "description": ""
    },
    "flags.midi-qol.grants.attack.success.util": {
      "name": "Grants Attack Success (Utility)",
      "description": ""
    },
    "flags.midi-qol.grants.critical.all": {
      "name": "Grants Critical Hit (All)",
      "description": ""
    },
    "flags.midi-qol.grants.critical.heal": {
      "name": "Grants Critical Hit (Heal)",
      "description": ""
    },
    "flags.midi-qol.grants.critical.msak": {
      "name": "Grants Critical Hit (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.critical.mwak": {
      "name": "Grants Critical Hit (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.critical.other": {
      "name": "Grants Critical Hit (Other)",
      "description": ""
    },
    "flags.midi-qol.grants.critical.range": {
      "name": "Grants Critical Hit (Range)",
      "description": ""
    },
    "flags.midi-qol.grants.critical.rsak": {
      "name": "Grants Critical Hit (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.critical.rwak": {
      "name": "Grants Critical Hit (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.critical.save": {
      "name": "Grants Critical Hit (Save)",
      "description": ""
    },
    "flags.midi-qol.grants.critical.util": {
      "name": "Grants Critical Hit (Utility)",
      "description": ""
    },
    "flags.midi-qol.grants.criticalThreshold": {
      "name": "Critical Hit Threshold",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.attack.all": {
      "name": "Grants Disadvantage (All Attacks)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.attack.heal": {
      "name": "Grants Disadvantage (Heal)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.attack.msak": {
      "name": "Grants Disadvantage (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.attack.mwak": {
      "name": "Grants Disadvantage (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.attack.other": {
      "name": "Grants Disadvantage (Other Attacks)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.attack.rsak": {
      "name": "Grants Disadvantage (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.attack.rwak": {
      "name": "Grants Disadvantage (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.attack.save": {
      "name": "Grants Disadvantage (Save)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.attack.util": {
      "name": "Grants Disadvantage (Utility)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.check.all": {
      "name": "Grants Disadvantage (All Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.check.cha": {
      "name": "Grants Disadvantage (Charisma Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.check.con": {
      "name": "Grants Disadvantage (Constitution Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.check.dex": {
      "name": "Grants Disadvantage (Dexterity Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.check.int": {
      "name": "Grants Disadvantage (Intelligence Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.check.str": {
      "name": "Grants Disadvantage (Strength Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.check.wis": {
      "name": "Grants Disadvantage (Wisdom Checks)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.save.all": {
      "name": "Grants Disadvantage (All Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.save.cha": {
      "name": "Grants Disadvantage (Charisma Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.save.con": {
      "name": "Grants Disadvantage (Constitution Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.save.dex": {
      "name": "Grants Disadvantage (Dexterity Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.save.int": {
      "name": "Grants Disadvantage (Intelligence Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.save.str": {
      "name": "Grants Disadvantage (Strength Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.save.wis": {
      "name": "Grants Disadvantage (Wisdom Saves)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.skill.all": {
      "name": "Grants Disadvantage (All Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.skill.cha": {
      "name": "Grants Disadvantage (Charisma Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.skill.con": {
      "name": "Grants Disadvantage (Constitution Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.skill.dex": {
      "name": "Grants Disadvantage (Dexterity Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.skill.int": {
      "name": "Grants Disadvantage (Intelligence Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.skill.str": {
      "name": "Grants Disadvantage (Strength Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.disadvantage.skill.wis": {
      "name": "Grants Disadvantage (Wisdom Skills)",
      "description": ""
    },
    "flags.midi-qol.grants.fail.advantage.attack.all": {
      "name": "Grants Fail Advantage (All Attacks)",
      "description": ""
    },
    "flags.midi-qol.noAdvantage.attack.all": {
      "name": "Grants No Advantage (All Attacks)",
      "description": "Any attack against the target will not have advantage"
    },
    "flags.midi-qol.grants.noAdvantage.attack.heal": {
      "name": "Grants No Advantage (Heal)",
      "description": "Any healing attack against the target will not have advantage"
    },
    "flags.midi-qol.grants.noAdvantage.attack.msak": {
      "name": "Grants No Advantage (Melee Spell Attack)",
      "description": "Any Melee Spell Attack against the target will not have advantage"
    },
    "flags.midi-qol.grants.noAdvantage.attack.mwak": {
      "name": "Grants No Advantage (Melee Weapon Attack)",
      "description": "Any Melee Weapon Attack against the target will not have advantage"
    },
    "flags.midi-qol.grants.noAdvantage.attack.rsak": {
      "name": "Grants No Advantage (Ranged Spell Attack)",
      "description": "Any Ranged Spell attack against the target will not have advantage"
    },
    "flags.midi-qol.grants.noAdvantage.attack.rwak": {
      "name": "Grants No Advantage (Ranged Weapon Attack)",
      "description": "Any Ranged Weapon attack against the target will not have advantage"
    },
    "flags.midi-qol.grants.noAdvantage.attack.save": {
      "name": "Grants No Advantage (Save)",
      "description": "No saving throw forced by the actor will have advantage"
    },
    "flags.midi-qol.grants.noAdvantage.attack.check": {
      "name": "Grants No Advantage (Check)",
      "description": "No ability check forced by the actor will have advantage"
    },
    "flags.midi-qol.grants.noAdvantage.attack.skill": {
      "name": "Grants No Advantage (Skill)",
      "description": "No Skill roll forced by the actor will have advantage"
    },
    "flags.midi-qol.grants.fail.advantage.attack.msak": {
      "name": "Grants No Advantage (Melee Spell Attack)",
      "description": "Any Melee Spell Attack against the target will not have advantage"
    },
    "flags.midi-qol.grants.fail.advantage.attack.mwak": {
      "name": "Grants No Advantage (Melee Weapon Attack)",
      "description": "Any Melee Weapon Attack against the target will not have advantage"
    },
    "flags.midi-qol.grants.fail.advantage.attack.rsak": {
      "name": "Grants No Advantage (Ranged Spell Attack)",
      "description": "Any Ranged Spell attack against the target will not have advantage"
    },
    "flags.midi-qol.grants.fail.advantage.attack.rwak": {
      "name": "Grants No Advantage (Ranged Weapon Attack)",
      "description": "Any Ranged Weapon attack against the target will not have advantage"
    },
    "flags.midi-qol.grants.fail.advantage.attack.save": {
      "name": "Grants No Advantage (Save)",
      "description": "Any saving throw forced by actor will not have advantage"
    },
    "flags.midi-qol.grants.fail.advantage.attack.check": {
      "name": "Grants No Advantage (Check)",
      "description": "Any ability check forced by the attacker will not have advantage"
    },
    "flags.midi-qol.grants.fail.advantage.attack.skill": {
      "name": "Grants No Advantage (Skill)",
      "description": "Any skill roll forced by the attacker will not have sadvantage"
    },
    "flags.midi-qol.grants.fail.disadvantage.attack.all": {
      "name": "Grants No Disadvantage (All Attacks)",
      "description": "Any Attack against the target will not have disadvantage"
    },
    "flags.midi-qol.grants.noDisadvantage.attack.all": {
      "name": "Grants No Disadvantage (All Attacks)",
      "description": "Any Attack against the target will not have disadvantage"
    },
    "flags.midi-qol.grants.fail.disadvantage.attack.msak": {
      "name": "Grants No Disadvantage (Melee Spell Attack)",
      "description": "Any Melee Spell Attack against the target will not have disadvantage"
    },
    "flags.midi-qol.grants.noDisadvantage.attack.msak": {
      "name": "Grants No Disadvantage (Melee Spell Attack)",
      "description": "Any Melee Spell Attack against the target will not have disadvantage"
    },
    "flags.midi-qol.grants.fail.disadvantage.attack.mwak": {
      "name": "Grants Fail Disadvantage (Melee Weapon Attack)",
      "description": "Any Melee Weapon attack against the target will not have disadvantage"
    },
    "flags.midi-qol.grants.NoDisadvantage.attack.mwak": {
      "name": "Grants No Disadvantage (Melee Weapon Attack)",
      "description": "Any Melee Weapon attack against the target will not have disadvantage"
    },
    "flags.midi-qol.grants.fail.disadvantage.attack.rsak": {
      "name": "Grants No Disadvantage (Ranged Spell Attack)",
      "description": "Any Ranged Spell attack against the target will not have disadvantage"
    },
    "flags.midi-qol.grants.NoDisadvantage.attack.rsak": {
      "name": "Grants No Disadvantage (Ranged Spell Attack)",
      "description": "Any Ranged Spell attack against the target will not have disadvantage"
    },
    "flags.midi-qol.grants.fail.disadvantage.attack.rwak": {
      "name": "Grants No Disadvantage (Ranged Weapon Attack)",
      "description": "Any Ranged Weapon attack against the target will not have disadvantage"
    },
    "flags.midi-qol.grants.noDisadvantage.attack.rwak": {
      "name": "Grants No Disadvantage (Ranged Weapon Attack)",
      "description": "Any Ranged Weapon attack against the target will not have disadvantage"
    },
    "flags.midi-qol.grants.fail.disadvantage.attack.save": {
      "name": "Grants No Disadvantage (Save)",
      "description": "Any save forced by the actor will not have disadvantage"
    },
    "flags.midi-qol.grants.noDisadvantage.attack.save": {
      "name": "Grants No Disadvantage (Save)",
      "description": "Any save forced by the actor will not have disadvantage"
    },
    "flags.midi-qol.grants.fail.disadvantage.attack.check": {
      "name": "Grants No Disadvantage (Check)",
      "description": "Any ability check forced by the actor will not have disadvantage"
    },
    "flags.midi-qol.grants.noDisadvantage.attack.check": {
      "name": "Grants Fail Disadvantage (Utility)",
      "description": "Any ability check forced by the actor will not have disadvantage"
    },
    "flags.midi-qol.grants.fail.disadvantage.attack.skill": {
      "name": "Grants No Disadvantage (skill)",
      "description": ""
    },
    "flags.midi-qol.grants.noDisadvantage.attack.skill": {
      "name": "Grants No Disadvantage (skill)",
      "description": "Any skill roll forced by the attacker will not have disadvantage"
    },
    "flags.midi-qol.grants.max.damage.all": {
      "name": "Grants Max Damage (All)",
      "description": "All damage rolls will do maximum damage"
    },
    "flags.midi-qol.grants.max.damage.heal": {
      "name": "Grants Max Damage (Heal)",
      "description": "All healing rolls will do maximum healing"
    },
    "flags.midi-qol.grants.max.damage.msak": {
      "name": "Grants Max Damage (Melee Spell Attack)",
      "description": "All spell attacks will do maximum damage"
    },
    "flags.midi-qol.grants.max.damage.mwak": {
      "name": "Grants Max Damage (Melee Weapon Attack)",
      "description": "All melee weapon attacks will do maximum damage"
    },
    "flags.midi-qol.grants.max.damage.rsak": {
      "name": "Grants Max Damage (Ranged Spell Attack)",
      "description": "All ranged spell attacks will do maximum damage"
    },
    "flags.midi-qol.grants.max.damage.rwak": {
      "name": "Grants Max Damage (Ranged Weapon Attack)",
      "description": "All ranged weapon attacks will do maximum damage"
    },
    "flags.midi-qol.grants.max.damage.save": {
      "name": "Grants Max Damage (Save)",
      "description": "All save activities will do maximum damage"
    },
    "flags.midi-qol.grants.min.damage.all": {
      "name": "Grants Min Damage (All)",
      "description": "All damage rolls will do minimum damage"
    },
    "flags.midi-qol.grants.min.damage.heal": {
      "name": "Grants Min Damage (Heal)",
      "description": "All healing rolls will do minimum healing"
    },
    "flags.midi-qol.grants.min.damage.msak": {
      "name": "Grants Min Damage (Melee Spell Attack)",
      "description": "All melee spell attacks will do minimum damage"
    },
    "flags.midi-qol.grants.min.damage.mwak": {
      "name": "Grants Min Damage (Melee Weapon Attack)",
      "description": "All weapon attacks will do minimum damage"
    },
    "flags.midi-qol.grants.min.damage.other": {
      "name": "Grants Min Damage (Other)",
      "description": ""
    },
    "flags.midi-qol.grants.min.damage.rsak": {
      "name": "Grants Min Damage (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.min.damage.rwak": {
      "name": "Grants Min Damage (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.min.damage.save": {
      "name": "Grants Min Damage (Save)",
      "description": ""
    },
    "flags.midi-qol.grants.min.damage.util": {
      "name": "Grants Min Damage (Utility)",
      "description": ""
    },
    "flags.midi-qol.grants.noCritical.all": {
      "name": "Grants no Critical Hit (All)",
      "description": ""
    },
    "flags.midi-qol.grants.noCritical.heal": {
      "name": "Grants no Critical Hit (Heal)",
      "description": ""
    },
    "flags.midi-qol.grants.noCritical.msak": {
      "name": "Grants no Critical Hit (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.noCritical.mwak": {
      "name": "Grants no Critical Hit (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.noCritical.other": {
      "name": "Grants no Critical Hit (Other)",
      "description": ""
    },
    "flags.midi-qol.grants.noCritical.rsak": {
      "name": "Grants no Critical Hit (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.noCritical.rwak": {
      "name": "Grants no Critical Hit (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.grants.noCritical.save": {
      "name": "Grants no Critical Hit (Save)",
      "description": ""
    },
    "flags.midi-qol.grants.noCritical.util": {
      "name": "Grants no Critical Hit (Utility)",
      "description": ""
    },
    "flags.midi-qol.ignoreNearbyFoes": {
      "name": "Ignore Nearby Foes",
      "description": "Ignore disadvantage imposed on ranged attacks by nearby enemies."
    },
    "flags.midi-qol.inMotion": {
      "name": "In Motion",
      "description": ""
    },
    "flags.midi-qol.long.all": {
      "name": "Long Range (All)",
      "description": ""
    },
    "flags.midi-qol.long.heal": {
      "name": "Long Range (Heal)",
      "description": ""
    },
    "flags.midi-qol.long.msak": {
      "name": "Long Range (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.long.mwak": {
      "name": "Long Range (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.long.other": {
      "name": "Long Range (Other)",
      "description": ""
    },
    "flags.midi-qol.long.rsak": {
      "name": "Long Range (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.long.rwak": {
      "name": "Long Range (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.long.save": {
      "name": "Long Range (Save)",
      "description": ""
    },
    "flags.midi-qol.long.util": {
      "name": "Long Range (Utility)",
      "description": ""
    },
    "flags.midi-qol.magicResistance.all": {
      "name": "Magic Resistance (All)",
      "description": ""
    },
    "flags.midi-qol.magicResistance.cha": {
      "name": "Magic Resistance (Charisma)",
      "description": ""
    },
    "flags.midi-qol.magicResistance.check.all": {
      "name": "Magic Resistance (Checks)",
      "description": ""
    },
    "flags.midi-qol.magicResistance.con": {
      "name": "Magic Resistance (Constitution)",
      "description": ""
    },
    "flags.midi-qol.magicResistance.dex": {
      "name": "Magic Resistance (Dexterity)",
      "description": ""
    },
    "flags.midi-qol.magicResistance.int": {
      "name": "Magic Resistance (Intelligence)",
      "description": ""
    },
    "flags.midi-qol.magicResistance.save.all": {
      "name": "Magic Resistance (Saves)",
      "description": ""
    },
    "flags.midi-qol.magicResistance.skill.all": {
      "name": "Magic Resistance (Skills)",
      "description": ""
    },
    "flags.midi-qol.magicResistance.str": {
      "name": "Magic Resistance (Strength)",
      "description": ""
    },
    "flags.midi-qol.magicResistance.wis": {
      "name": "Magic Resistance (Wisdom)",
      "description": ""
    },
    "flags.midi-qol.magicVulnerability.all": {
      "name": "Magic Vulnerability (All)",
      "description": ""
    },
    "flags.midi-qol.magicVulnerability.all.cha": {
      "name": "Magic Vulnerability (Charisma)",
      "description": ""
    },
    "flags.midi-qol.magicVulnerability.all.con": {
      "name": "Magic Vulnerability (Constitution)",
      "description": ""
    },
    "flags.midi-qol.magicVulnerability.all.dex": {
      "name": "Magic Vulnerability (Dexterity)",
      "description": ""
    },
    "flags.midi-qol.magicVulnerability.all.int": {
      "name": "Magic Vulnerability (Intelligence)",
      "description": ""
    },
    "flags.midi-qol.magicVulnerability.all.str": {
      "name": "Magic Vulnerability (Strength)",
      "description": ""
    },
    "flags.midi-qol.magicVulnerability.all.wis": {
      "name": "Magic Vulnerability (Wisdom)",
      "description": ""
    },
    "flags.midi-qol.max.ability.check.all": {
      "name": "Max Ability Check (All)",
      "description": "Maximum rollable number on the main d20 for all ability checks."
    },
    "flags.midi-qol.max.ability.check.cha": {
      "name": "Max Ability Check (Charisma)",
      "description": "Maximum rollable number on the main d20 for Charisma ability checks."
    },
    "flags.midi-qol.max.ability.check.con": {
      "name": "Max Ability Check (Constitution)",
      "description": "Maximum rollable number on the main d20 for Constitution ability checks."
    },
    "flags.midi-qol.max.ability.check.dex": {
      "name": "Max Ability Check (Dexterity)",
      "description": "Maximum rollable number on the main d20 for Dexterity ability checks."
    },
    "flags.midi-qol.max.ability.check.int": {
      "name": "Max Ability Check (Intelligence)",
      "description": "Maximum rollable number on the main d20 for Intelligence ability checks."
    },
    "flags.midi-qol.max.ability.check.str": {
      "name": "Max Ability Check (Strength)",
      "description": "Maximum rollable number on the main d20 for Strength ability checks."
    },
    "flags.midi-qol.max.ability.check.wis": {
      "name": "Max Ability Check (Wisdom)",
      "description": "Maximum rollable number on the main d20 for Wisdom ability checks."
    },
    "flags.midi-qol.max.ability.save.all": {
      "name": "Max Save (All)",
      "description": "Maximum rollable number on the main d20 for all saving throws."
    },
    "flags.midi-qol.max.ability.save.cha": {
      "name": "Max Save (Charisma)",
      "description": "Maximum rollable number on the main d20 for Charisma saving throws."
    },
    "flags.midi-qol.max.ability.save.con": {
      "name": "Max Save (Constitution)",
      "description": "Maximum rollable number on the main d20 for Constitution saving throws."
    },
    "flags.midi-qol.max.ability.save.concentration": {
      "name": "Max Concentration",
      "description": "Maximum rollable number on the main d20 for Concentration saving throws."
    },
    "flags.midi-qol.max.ability.save.dex": {
      "name": "Max Save (Dexterity)",
      "description": "Maximum rollable number on the main d20 for Dexterity saving throws."
    },
    "flags.midi-qol.max.ability.save.int": {
      "name": "Max Save (Intelligence)",
      "description": "Maximum rollable number on the main d20 for Intelligence saving throws."
    },
    "flags.midi-qol.max.ability.save.str": {
      "name": "Max Save (Strength)",
      "description": "Maximum rollable number on the main d20 for Strength saving throws."
    },
    "flags.midi-qol.max.ability.save.wis": {
      "name": "Max Save (Wisdom)",
      "description": "Maximum rollable number on the main d20 for Wisdom saving throws."
    },
    "flags.midi-qol.max.damage.all": {
      "name": "Max Damage (All)",
      "description": ""
    },
    "flags.midi-qol.max.damage.heal": {
      "name": "Max Damage (Heal)",
      "description": ""
    },
    "flags.midi-qol.max.damage.msak": {
      "name": "Max Damage (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.max.damage.mwak": {
      "name": "Max Damage (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.max.damage.other": {
      "name": "Max Damage (Other)",
      "description": ""
    },
    "flags.midi-qol.max.damage.rsak": {
      "name": "Max Damage (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.max.damage.rwak": {
      "name": "Max Damage (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.max.damage.save": {
      "name": "Max Damage (Save)",
      "description": ""
    },
    "flags.midi-qol.max.damage.util": {
      "name": "Max Damage (Utility)",
      "description": ""
    },
    "flags.midi-qol.max.skill.all": {
      "name": "Max Skill (All)",
      "description": "Maximum rollable number on the main d20 for all skill checks."
    },
    "flags.midi-qol.min.ability.check.all": {
      "name": "Min Ability Check (All)",
      "description": "Minimum rollable number on the main d20 for all ability checks."
    },
    "flags.midi-qol.min.ability.check.cha": {
      "name": "Min Ability Check (Charisma)",
      "description": "Minimum rollable number on the main d20 for Charisma ability checks."
    },
    "flags.midi-qol.min.ability.check.con": {
      "name": "Min Ability Check (Constitution)",
      "description": "Minimum rollable number on the main d20 for Constitution ability checks."
    },
    "flags.midi-qol.min.ability.check.dex": {
      "name": "Min Ability Check (Dexterity)",
      "description": "Minimum rollable number on the main d20 for Dexterity ability checks."
    },
    "flags.midi-qol.min.ability.check.int": {
      "name": "Min Ability Check (Intelligence)",
      "description": "Minimum rollable number on the main d20 for Intelligence ability checks."
    },
    "flags.midi-qol.min.ability.check.str": {
      "name": "Min Ability Check (Strength)",
      "description": "Minimum rollable number on the main d20 for Strength ability checks."
    },
    "flags.midi-qol.min.ability.check.wis": {
      "name": "Min Ability Check (Wisdom)",
      "description": "Minimum rollable number on the main d20 for Wisdom ability checks."
    },
    "flags.midi-qol.min.ability.save.all": {
      "name": "Min Save (All)",
      "description": "Minimum rollable number on the main d20 for all saving throws."
    },
    "flags.midi-qol.min.ability.save.cha": {
      "name": "Min Save (Charisma)",
      "description": "Minimum rollable number on the main d20 for Charisma saving throws."
    },
    "flags.midi-qol.min.ability.save.con": {
      "name": "Min Save (Constitution)",
      "description": "Minimum rollable number on the main d20 for Constitution saving throws."
    },
    "flags.midi-qol.min.ability.save.concentration": {
      "name": "Min Concentration",
      "description": "Minimum rollable number on the main d20 for Concentration saving throws."
    },
    "flags.midi-qol.min.ability.save.dex": {
      "name": "Min Save (Dexterity)",
      "description": "Minimum rollable number on the main d20 for Dexterity saving throws."
    },
    "flags.midi-qol.min.ability.save.int": {
      "name": "Min Save (Intelligence)",
      "description": "Minimum rollable number on the main d20 for Intelligence saving throws."
    },
    "flags.midi-qol.min.ability.save.str": {
      "name": "Min Save (Strength)",
      "description": "Minimum rollable number on the main d20 for Strength saving throws."
    },
    "flags.midi-qol.min.ability.save.wis": {
      "name": "Min Save (Wisdom)",
      "description": "Minimum rollable number on the main d20 for Wisdom saving throws."
    },
    "flags.midi-qol.min.damage.all": {
      "name": "Min Damage (All)",
      "description": ""
    },
    "flags.midi-qol.min.damage.heal": {
      "name": "Min Damage (Heal)",
      "description": ""
    },
    "flags.midi-qol.min.damage.msak": {
      "name": "Min Damage (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.min.damage.mwak": {
      "name": "Min Damage (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.min.damage.other": {
      "name": "Min Damage (Other)",
      "description": ""
    },
    "flags.midi-qol.min.damage.rsak": {
      "name": "Min Damage (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.min.damage.rwak": {
      "name": "Min Damage (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.min.damage.save": {
      "name": "Min Damage (Save)",
      "description": ""
    },
    "flags.midi-qol.min.damage.util": {
      "name": "Min Damage (Utility)",
      "description": ""
    },
    "flags.midi-qol.neverTarget": {
      "name": "Never Target",
      "description": ""
    },
    "flags.midi-qol.noCritical.all": {
      "name": "No Critical Hit (All)",
      "description": ""
    },
    "flags.midi-qol.noCritical.heal": {
      "name": "No Critical Hit (Heal)",
      "description": ""
    },
    "flags.midi-qol.noCritical.msak": {
      "name": "No Critical Hit (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.noCritical.mwak": {
      "name": "No Critical Hit (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.noCritical.other": {
      "name": "No Critical Hit (Other)",
      "description": ""
    },
    "flags.midi-qol.noCritical.rsak": {
      "name": "No Critical Hit (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.noCritical.rwak": {
      "name": "No Critical Hit (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.noCritical.save": {
      "name": "No Critical Hit (Save)",
      "description": ""
    },
    "flags.midi-qol.noCritical.util": {
      "name": "No Critical Hit (Utility)",
      "description": ""
    },
    "flags.midi-qol.onUseMacroName": {
      "name": "",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.macroToCall": {
      "name": "",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.ac": {
      "name": "Optional AC",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.activation": {
      "name": "Optional Activation",
      "description": "Activation condition for optional bonus."
    },
    "flags.midi-qol.optional.NAME.attack.all": {
      "name": "Optional Attack Bonus (All)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.attack.fail.all": {
      "name": "Optional Attack Fail (All)",
      "description": "Only prompts on miss."
    },
    "flags.midi-qol.optional.NAME.attack.fail.heal": {
      "name": "Optional Attack Fail (Heal)",
      "description": "Only prompts on miss."
    },
    "flags.midi-qol.optional.NAME.attack.fail.msak": {
      "name": "Optional Attack Fail (Melee Spell Attack)",
      "description": "Only prompts on miss."
    },
    "flags.midi-qol.optional.NAME.attack.fail.mwak": {
      "name": "Optional Attack Fail (Melee Weapon Attack)",
      "description": "Only prompts on miss."
    },
    "flags.midi-qol.optional.NAME.attack.fail.other": {
      "name": "Optional Attack Fail (Other)",
      "description": "Only prompts on miss."
    },
    "flags.midi-qol.optional.NAME.attack.fail.rsak": {
      "name": "Optional Attack Fail (Ranged Spell Attack)",
      "description": "Only prompts on miss."
    },
    "flags.midi-qol.optional.NAME.attack.fail.rwak": {
      "name": "Optional Attack Fail (Ranged Weapon Attack)",
      "description": "Only prompts on miss."
    },
    "flags.midi-qol.optional.NAME.attack.fail.save": {
      "name": "Optional Attack Fail (Save)",
      "description": "Only prompts on miss."
    },
    "flags.midi-qol.optional.NAME.attack.fail.util": {
      "name": "Optional Attack Fail (Utility)",
      "description": "Only prompts on miss."
    },
    "flags.midi-qol.optional.NAME.attack.heal": {
      "name": "Optional Attack Bonus (Heal)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.attack.msak": {
      "name": "Optional Attack Bonus (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.attack.mwak": {
      "name": "Optional Attack Bonus (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.attack.other": {
      "name": "Optional Attack Bonus (Other)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.attack.rsak": {
      "name": "Optional Attack Bonus (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.attack.rwak": {
      "name": "Optional Attack Bonus (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.attack.save": {
      "name": "Optional Attack Bonus (Save)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.attack.util": {
      "name": "Optional Attack Bonus (Utility)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.check.all": {
      "name": "Optional Check Bonus (All)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.check.cha": {
      "name": "Optional Check Bonus (Charisma)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.check.con": {
      "name": "Optional Check Bonus (Constitution)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.check.dex": {
      "name": "Optional Check Bonus (Dexterity)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.check.fail.all": {
      "name": "Optional Check Fail (All)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.check.fail.cha": {
      "name": "Optional Check Fail (Charisma)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.check.fail.con": {
      "name": "Optional Check Fail (Constitution)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.check.fail.dex": {
      "name": "Optional Check Fail (Dexterity)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.check.fail.int": {
      "name": "Optional Check Fail (Intelligence)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.check.fail.str": {
      "name": "Optional Check Fail (Strength)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.check.fail.wis": {
      "name": "Optional Check Fail (Wisdom)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.check.int": {
      "name": "Optional Check Bonus (Intelligence)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.check.str": {
      "name": "Optional Check Bonus (Strength)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.check.wis": {
      "name": "Optional Check Bonus (Wisdom)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.count": {
      "name": "Optional Count",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.countAlt": {
      "name": "Optional Count Alternative",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.criticalDamage": {
      "name": "Optional Critical Damage",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.damage.all": {
      "name": "Optional Damage (All)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.damage.heal": {
      "name": "Optional Damage (Heal)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.damage.msak": {
      "name": "Optional Damage (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.damage.mwak": {
      "name": "Optional Damage (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.damage.other": {
      "name": "Optional Damage (Other)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.damage.rsak": {
      "name": "Optional Damage (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.damage.rwak": {
      "name": "Optional Damage (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.damage.save": {
      "name": "Optional Damage (Save)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.damage.util": {
      "name": "Optional Damage (Utility)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.force": {
      "name": "Optional Force",
      "description": "Condition to force activation of bonus."
    },
    "flags.midi-qol.optional.NAME.label": {
      "name": "Optional Label",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.save.all": {
      "name": "Optional Save Bonus (All)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.save.cha": {
      "name": "Optional Save Bonus (Charisma)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.save.con": {
      "name": "Optional Save Bonus (Constitution)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.save.dex": {
      "name": "Optional Save Bonus (Dexterity)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.save.fail.all": {
      "name": "Optional Save Fail (All)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.save.fail.cha": {
      "name": "Optional Save Fail (Charisma)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.save.fail.con": {
      "name": "Optional Save Fail (Constitution)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.save.fail.dex": {
      "name": "Optional Save Fail (Dexterity)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.save.fail.int": {
      "name": "Optional Save Fail (Intelligence)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.save.fail.str": {
      "name": "Optional Save Fail (Strength)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.save.fail.wis": {
      "name": "Optional Save Fail (Wisdom)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.save.int": {
      "name": "Optional Save Bonus (Intelligence)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.save.str": {
      "name": "Optional Save Bonus (Strength)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.save.wis": {
      "name": "Optional Save Bonus (Wisdom)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.acr": {
      "name": "Optional Skill Bonus (Acrobatics)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.all": {
      "name": "Optional Skill Bonus (All)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.ani": {
      "name": "Optional Skill Bonus (Animal Handling)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.arc": {
      "name": "Optional Skill Bonus (Arcana)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.ath": {
      "name": "Optional Skill Bonus (Athletics)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.fail.all": {
      "name": "Optional Skill Fail (All)",
      "description": "Only prompts on fail."
    },
    "flags.midi-qol.optional.NAME.skill.his": {
      "name": "Optional Skill Bonus (History)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.ins": {
      "name": "Optional Skill Bonus (Insight)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.inv": {
      "name": "Optional Skill Bonus (Investigation)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.itm": {
      "name": "Optional Skill Bonus (Intimidation)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.med": {
      "name": "Optional Skill Bonus (Medicine)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.nat": {
      "name": "Optional Skill Bonus (Nature)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.per": {
      "name": "Optional Skill Bonus (Persuasion)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.prc": {
      "name": "Optional Skill Bonus (Perception)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.prf": {
      "name": "Optional Skill Bonus (Performance)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.rel": {
      "name": "Optional Skill Bonus (Religion)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.slt": {
      "name": "Optional Skill Bonus (Sleight of Hand)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.ste": {
      "name": "Optional Skill Bonus (Stealth)",
      "description": ""
    },
    "flags.midi-qol.optional.NAME.skill.sur": {
      "name": "Optional Skill Bonus (Survival)",
      "description": ""
    },
    "flags.midi-qol.potentCantrip": {
      "name": "Potent Cantrip",
      "description": ""
    },
    "flags.midi-qol.range.all": {
      "name": "Range (All)",
      "description": ""
    },
    "flags.midi-qol.range.heal": {
      "name": "Range (Heal)",
      "description": ""
    },
    "flags.midi-qol.range.msak": {
      "name": "Range (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.range.mwak": {
      "name": "Range (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.range.other": {
      "name": "Range (Other)",
      "description": ""
    },
    "flags.midi-qol.range.rsak": {
      "name": "Range (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.range.rwak": {
      "name": "Range (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.range.save": {
      "name": "Range (Save)",
      "description": ""
    },
    "flags.midi-qol.range.util": {
      "name": "Range (Utility)",
      "description": ""
    },
    "flags.midi-qol.rangeOverride.attack.all": {
      "name": "Range Override (All Attacks)",
      "description": ""
    },
    "flags.midi-qol.rangeOverride.attack.heal": {
      "name": "Range Override (Heal)",
      "description": ""
    },
    "flags.midi-qol.rangeOverride.attack.msak": {
      "name": "Range Override (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.rangeOverride.attack.mwak": {
      "name": "Range Override (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.rangeOverride.attack.other": {
      "name": "Range Override (Other)",
      "description": ""
    },
    "flags.midi-qol.rangeOverride.attack.rsak": {
      "name": "Range Override (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.rangeOverride.attack.rwak": {
      "name": "Range Override (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.rangeOverride.attack.save": {
      "name": "Range Override (Save)",
      "description": ""
    },
    "flags.midi-qol.rangeOverride.attack.util": {
      "name": "Range Override (Utility)",
      "description": ""
    },
    "flags.midi-qol.sculptSpells": {
      "name": "Sculpt Spells",
      "description": "Pre-selected targets of save spells automatically succeed and receive \"super-saver\" status."
    },
    "flags.midi-qol.semiSuperSaver.all": {
      "name": "Semi Super Saver (All)",
      "description": "No damage on save."
    },
    "flags.midi-qol.semiSuperSaver.cha": {
      "name": "Semi Super Saver (Charisma)",
      "description": "No damage on save."
    },
    "flags.midi-qol.semiSuperSaver.con": {
      "name": "Semi Super Saver (Constitution)",
      "description": "No damage on save."
    },
    "flags.midi-qol.semiSuperSaver.dex": {
      "name": "Semi Super Saver (Dexterity)",
      "description": "No damage on save."
    },
    "flags.midi-qol.semiSuperSaver.int": {
      "name": "Semi Super Saver (Intelligence)",
      "description": "No damage on save."
    },
    "flags.midi-qol.semiSuperSaver.str": {
      "name": "Semi Super Saver (Strength)",
      "description": "No damage on save."
    },
    "flags.midi-qol.semiSuperSaver.wis": {
      "name": "Semi Super Saver (Wisdom)",
      "description": "No damage on save."
    },
    "flags.midi-qol.sharpShooter": {
      "name": "Sharp Shooter",
      "description": ""
    },
    "flags.midi-qol.success.attack.all": {
      "name": "Success (All Attacks)",
      "description": ""
    },
    "flags.midi-qol.success.attack.heal": {
      "name": "Success (Heal)",
      "description": ""
    },
    "flags.midi-qol.success.attack.msak": {
      "name": "Success (Melee Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.success.attack.mwak": {
      "name": "Success (Melee Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.success.attack.other": {
      "name": "Success (Other)",
      "description": ""
    },
    "flags.midi-qol.success.attack.rsak": {
      "name": "Success (Ranged Spell Attack)",
      "description": ""
    },
    "flags.midi-qol.success.attack.rwak": {
      "name": "Success (Ranged Weapon Attack)",
      "description": ""
    },
    "flags.midi-qol.success.attack.save": {
      "name": "Success (Save)",
      "description": ""
    },
    "flags.midi-qol.success.attack.util": {
      "name": "Success (Utility)",
      "description": ""
    },
    "flags.midi-qol.superSaver.all": {
      "name": "Super Saver (All)",
      "description": "No damage on save, half damage on fail."
    },
    "flags.midi-qol.superSaver.cha": {
      "name": "Super Saver (Charisma)",
      "description": "No damage on save, half damage on fail."
    },
    "flags.midi-qol.superSaver.con": {
      "name": "Super Saver (Constitution)",
      "description": "No damage on save, half damage on fail."
    },
    "flags.midi-qol.superSaver.dex": {
      "name": "Super Saver (Dexterity)",
      "description": "No damage on save, half damage on fail."
    },
    "flags.midi-qol.superSaver.int": {
      "name": "Super Saver (Intelligence)",
      "description": "No damage on save, half damage on fail."
    },
    "flags.midi-qol.superSaver.str": {
      "name": "Super Saver (Strength)",
      "description": "No damage on save, half damage on fail."
    },
    "flags.midi-qol.superSaver.wis": {
      "name": "Super Saver (Wisdom)",
      "description": "No damage on save, half damage on fail."
    },
    "flags.midi-qol.uncanny-dodge": {
      "name": "Uncanny Dodge",
      "description": ""
    }
  }
}