{{#if playerButtons}} {{/if}} {{#each damageList as |damage iid|}} {{#if isCharacter}} {{#if ../playerButtons}} {{/if}} {{else}} {{/if}} {{/each}}
{{damageApplied}} {{localize "midi-qol.DamageCardApplyHeader"}}
{{iconPrefix}}
{{#if damage.tooltip}}
{{{damage.tooltip}}}
{{/if}}
{{#if damage.tempDamage}} {{damage.damageItem.oldHP}}[{{damage.damageItem.oldTempHP}}]{{damage.dmgSign}}{{damage.absDamage}}[{{damage.tempDamage}}]={{damage.damageItem.newHP}}[{{damage.damageItem.newTempHP}}] {{damage.damageItem.oldHP}}[{{damage.damageItem.oldTempHP}}]{{damage.dmgSign}}{{damage.abshpDamage}}[{{damage.tempDamage}}]={{damage.damageItem.newHP}}[{{damage.damageItem.newTempHP}}] {{else}} {{damage.damageItem.oldHP}}{{damage.dmgSign}}{{damage.abshpDamage}}({{damage.totalDamage}})={{damage.damageItem.newHP}} {{damage.damageItem.oldHP}}{{damage.dmgSign}}{{abshpDamage}}[{{damage.totalDamage}}]={{damage.damageItem.newHP}} {{/if}}
{{iconPrefix}} {{#if ../showImmun}}
{{#if damage.tooltip}}
{{{damage.tooltip}}}
{{/if}}
{{/if}}
{{damage.damageItem.rawTotalDamage}} {{localize "midi-qol.DamageRolled"}} -> {{damage.playerViewTotalDamage}} {{localize "midi-qol.DamageApplied"}}